School Game [v0.937 Bugfix 2][Sloths Command]

v0.938

New content:

– Fixed some bugs and flaws related to the progress of plot tasks issued by plot NPCs. Now the conditions for obtaining certain events are more intuitive, and their passage itself takes less time from the player due to fewer delays between them.

– New details were added to the female RNPCs in the masturbation scene: now some new accessories, appearance features are displayed in the scene, pubic hair is missing/present. In addition, RNPCs can now be displayed in their everyday clothes in the scene: all the available sets of clothes were drawn specifically for this, and the choice you need or not will be at the very beginning of this scene.

– Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.

– New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.

– A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.

– The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.

– The background of Ayano Yoshida’s room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.

– New mechanics have been added to the hospital location – now your character will be able to perform operations that will affect him, his attributes, some neutral indicators and other parameters that affect the gameplay to one degree or another.

– Two new sets of clothing have been added to the randomized NPCs editor for males: another casual set, as well as a new suit.

– A new tab for appearance editing has been added to the randomized NPCs editor – change accessories. With it, you will be able to add/remove points from randomized male NPCs that will be generated in the game session.

– A new setting has been added to the randomized NPCs editor: relationship presets. With it, you can configure how many relationship /affection/love points a randomized NPC will have on your character at the very beginning of the game, changing their values after the generation of the game session.

– A new dish has been added to the cafe menu – a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.

– Added a new location interaction to the stadium in the academy location – to run.

– Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.

– In the statistics menu, new statistics have been added to the diary – the size of your personage’s penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.

– A new feature has been added to the settings menu – enabling confirmation of the start of fights with RNPCs.

– Now the mini-map shows when Ayano Yoshida’s apartment opens for a visit.

– Now participating in a RNPC’s fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.

– Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.

– Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.

– Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.

– New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.

– Added a new perk for levels – overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.

– The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.
– Now additional information is shown in the save button: the version of the game on which this very save was made.

– Now the scars on your character do not appear during fights if no damage has been done to him. Besides, the appearance feature associated with scars also now does not take into account fights where absolutely no damage was done to your character.

– Redesigned some chances for interactions with RNPCs from the interaction menu with them. In addition, the number of relationship/fear/attachment points that these very interactions give has been redesigned, as well as some of their outcomes have been refined and new ones have been added in some places.

– Some formulas responsible for the loss of events with RNPCs have been redesigned: now the indicators themselves are dynamic, they are affected by the amount of time spent in the game, as well as the amount of events that fell out in general.

– A new character trait has been added for female RNPCs – a predilection for appearance. It manifests itself with low romance and a high level of love for the cute, and the effect is a greater influence of your personage’s appearance on the available modifiers.

– Added a new character trait for RNPCs – loves cooking. This trait appears when a RNPC does not have a very high level of criminality and is slightly below average sociable, and its effect is to influence the modifiers of your personage’s cooking skill.

– Added a new character trait for RNPCs – likes gambling. This trait appears when a randomized NPC does not have a very high level of responsibility and a slightly above average level of criminality, and its effect is to influence the modifiers of your personage’s gambler skill.

– Now the “Fight Lover” character trait also affects RNPS modifiers, adding to it the influence of the amount of fights and combat experience.

– New modes have been added to the point generation menu: “all characters have a bi orientation”, as well as “all characters have a hetero orientation”.

– The efficiency of the module optimizing the appearance of RNPCs has been improved: more testing conditions have been added there, everything superfluous has been removed, and it now randomizes some features of the appearance much faster, which will eliminate problems with latency on some weak devices.

– Added 4 new possible fonts for their use in the text editing menu displayed during events and/or other narrative game content.

– A complete refactoring of the module responsible for the distribution of randomized NPCs by location was carried out: all bugs and flaws related to this module were fixed, and also, in general, it now works a little faster and more stable, which will eliminate microphryses on some weak devices and/or with a large number of RNPCs.

– A selection of clothing for randomized male NPCs has been added to the Randomized NPCs editor.

– New point generation modes have been added: all RNPCs have new body types, as well as all male RNPCs wear gachi suits.

– New appearance settings for male RNPCs have been added to the randomized NPCs editor.

– A new button has been added to the category of filtering game content – disabling/enabling tattoos/piercings on randomized NPCs.

– The system of pumping endurance has been changed: now, during the performance of physical exercises by your character, endurance will increase only during the last possible interaction time.

– Now randomized NPCs with the “Fanaticism” relationship stage can pursue your character with some chance and actively monitor him.

– Now, at an easy difficulty level, the game notifies you if your character is in the friend zone with a randomized NPC.

– NTR content with randomized NPCs is now automatically turned off during the start of the game session. You can enable it in the content filtering menu.

– Now, when using the Best Friend subscriber patreon code ($10) and higher, the player has the opportunity to generate more randomized NPCs at the beginning of the game session.

Fixed bugs:

– Fixed a flaw that could cause an exception if you go to sleep with a personage at the beginning of the game session without any rewinding of time.

– Fixed a bug due to which the last existing perk in the list of perks for levels was not displayed in the english translation of the game.

– Fixed a bug that prevented any interactions from being displayed when selecting the “AI Developer” perk and playing in english.

– Fixed a bug due to which some existing rules for RNPCs were not displayed when playing in english.

– Fixed some bugs and inaccuracies in the save/load interface.

– Fixed a bug that caused the patreon code not to be entered during the prompt, and if you click the “Return to main menu” option in this prompt, an exception was thrown.

– Fixed some visual flaws in the perk per level selection screen.

– Fixed a bug due to which, if you select the interaction “Change image” in the menu of interactions with RNPCs, you could completely change/copy the appearance from another RNPS.

– Fixed a bug that made it possible to get to school locations when visiting the hotel location.

– Fixed a flaw due to which, when buying a relationship amulet, the interface itself did not fully close in the amulet purchase interface, which made it impossible to open it again, and also it sometimes appeared on the screen.

– Fixed a bug that caused an exception when asking for an overnight stay from a RNPC.

– Fixed a flaw due to which the face type of a RNPC could change at the moment when switching between RNPs in the interface with their editing.

– Fixed a flaw due to which an exception could come out during the purchase of clothes for RNPCs under certain conditions.

– Fixed a bug that caused the “Color” button in the interaction menu with the RNPS in the english translation of the game to be displayed in russian.

– Fixed a bug that could cause a sudden exception during a long gaming session and when certain conditions are met.

– Fixed a flaw related to incorrect miscalculations in the module for the distribution of RNPCs by location, as well as in the module for the distribution of activity. Now there are much fewer problems associated with these areas of the game.

– Fixed a flaw related to layers and visual issues in 18+ scenes with RNPCs.

– Fixed some possible exceptions that could occur in scenes with RNPCs under certain conditions.

– Fixed a flaw that could have caused an exception in a clothing store.

– Fixed a bug where an exception could occur while using the journalism club interface.

– Fixed a bug where RNPCs could ask your character to do something/talk to them/show a different kind of attention to them too often.

– Slightly improved the problem with memory leaks and subsequent crashes on some Windows and Android devices.

– Fixed an bug that could cause an exception when interacting with a “Change of Image” with a RNPC.

– Fixed bugs related to incorrect miscounts of chances during a call to RNPCs/some plot NPCs. In addition, some incorrect formulas have been corrected that calculate the probability of premature ejaculation/other events in sex scenes with RNPCs.

– Fixed a bug where the background of your personage’s room was incorrectly displayed during some events with Suzuki Matsui.

– Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.

– Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.

– Fixed a bug with incorrect display of the “Go to work” button on the beach.

– Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.

– Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.

– Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.

– Fixed a bug that caused the “Untrained” perk to not work, which did not give your character the right level of development.

– Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage’s apartment.

– Fixed a bug due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.

– Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.

– Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.

– Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.

– Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.

– Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.

– Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.

– Fixed a bug related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.

– Fixed a bug that made it possible to drink a bottle of soda indefinitely, and its quantity did not decrease in the inventory.

– Fixed a bug that caused an exception when clicking on the main character’s dressing menu.

– Fixed a bug that caused some bruises and bruises to be displayed on randomized male NPCs.

– Fixed bugs related to the display of some emotions in randomized male NPCs.

– Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized NPC under certain circumstances.

– Fixed a bug due to which your character could get spawn with unnecessary appearance features/problems that should not have been present in his appearance.

– Fixed a bug that caused the buttons in the content filtering menu to display the wrong state of enabling/disabling certain content.

– Fixed a bug that caused an exception to occur when opening the biography menu of a randomized NPC at the beginning of the game session and under certain circumstances.

– The Arial font in the text window editing settings has been replaced with a new Ermilov font due to incorrect display of some characters.

– Fixed a bug that caused the “Show panties” interaction to work on some randomized NPCs who were wearing an incorrect set of clothes, although it should not have.

– Fixed a bug that could cause an exception during events with a randomized female NPC who had a tattoo.

– Fixed some bugs related to the editing interface of randomized NPCs.

– Fixed a bug that could cause an exception at the beginning of the game session that could not be ignored/moved back.

– Fixed a bug that caused the name of the location “Hotel” to not come out when hovering the cursor over it in the minimap interface.

– Fixed some Russian text in the English translation of the game.

– Some formulas responsible for the mechanics of managing the occult club and the journalism club have been edited: the ongoing miscalculations now have much fewer problems associated with incorrect data, abbreviations and rounding. In addition, the miscalculations themselves have become a little faster than before.

– Fixed an issue that could cause an exception during part-time work in a grocery store/programming on a PC.

– Fixed a bug that could cause an exception during the selection of clothes in a clothing store under certain conditions/circumstances.

– Fixed a bug that could result in an exception during the opening of the biography menu from the interaction menu with randomized NPCs.

– Fixed a bug due to which not all available modes were displayed in the list in the point generation modes.

– Fixed a bug with the incorrect location of the text in the buttons for selecting the point generation mode.

v0.937

New content:

 

— The storyline with Azumi, a realtor from a real estate agency, has been continued: new events have been added, leading to some new gaming privileges, as well as game content.

— Added a new job: now your character can be a bouncer in a local beach bar and get paid for it. This possibility opens up when passing the storyline with Azumi.

— Now you can take a drubbing assignment from the hooligans in an abandoned factory, during which your character will be able to get money, as well as a hooligan reputation.

— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can play the character of your personage with the help of large choices. If before that you didn’t like his character, prescribed at the very beginning, then now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in events with Ayano Yoshida.

— A new parameter, mood, was added to the indicators of randomized NPCs. It changes from any activities and actions, if the mood is too low, the RNPCs will constantly sit at home, and if your character’s relationship with him is too high, the consent to any actions will increase.

— Now the continuation of the quest with a secret fan is available not only when choosing in which your character is against the input of an independent newspaper, but also when choosing the opposite.

— Now your character can buy “Strange Bars” from a randomized NPC with X-Ray glasses. They increase your level by one unit, but they can be bought only once a week in limited quantities, as well as for a fairly large amount of in-game money.

— Now your character can defeat the leader of the hooligans in a fight at an abandoned factory: if he is not guarded, he can start it, and if there is a victory, it will be possible to finish the quest for the extermination of hooligans ahead of time.

— The scene that opens when you select “masturbate with me” has been finalized. Now it displays underwear, stockings, some features of appearance.

— Added new possible rules to the rules menu for randomized female NPCs – socks stockings, wear a choker and wear earrings. Each of them, at a relationship level above the best friend, will affect the appearance of the selected RNPCs in its own way.

— New settings have been added to the menu of point generation of randomized NPCs. With the help of them, you will have the opportunity to edit the main statistics of influence: sociability, criminality, romance, increasing the average value of these parameters in the RNPCs in the session.

— Two new buttons have been added to the randomized NPCs editor: export and import of the academy. They can be used immediately after the generation of randomized NPCs.

— Now, in the randomized NPCS editor, you will have the opportunity to choose the club in which the NPC will consist from the list of all available clubs in the game. Eight more pieces were added to the already existing two. In addition, the selection of all this has been slightly edited and changed.

— Сurrently the game, as before, at the start of a new session starts on Sunday at 08:00.

— The formula of the necessary experience to get a level has been completely redesigned: currently the experience needed to increase increases evenly, and the basis is not a general indicator multiplied by a certain coefficient, but a fixed value multiplied by a level and a coefficient, which will eliminate the problems in which billions of experience were required at level 25 to increase the level

— Currently, when spending five energy on any action, your personage is guaranteed to take off 1 unit of health of the body part “Head”. Besides, currently a lot more actions reduce the health of your character’s limbs at “Medium” and “High” difficulty levels, there are much more limitation placed on these values.

— Currently zeroing out absenteeism in the student council also adds to your personage’s academic achievement.

— In the function, in the game settings category, a new feature has been added – the character is stuck. With it, if you are stuck somewhere in an infinite loop, you can get out of it with this opportunity.

— Redesigned the chances of some common game events, their selections.

— Added more verification functions to the RNPCS editor: there will be much fewer generation errors associated with this moment of the game.

— The hacking/programming mechanics have been improved generally: some chances of execution, gaining experience for successful execution, as well as privileges received in some places have been adjusted.

— Added a lot of new group activities for RNPCs with their own events, developments and elections. Each of them influence your relationship with them, their influence statistics and future activity.

— A lot more information with hints on what needs to be done has been added to the diary, to the page with hints on the available plot missions. Hints are now much bigger, more informative and clearer.

— A new stadium has been added to the academy’s locations. RNPS walk on it, they are active. Besides, this stadium also replaces the background of physical education lessons at the academy.

— A new perk has been added to the perks per level menu – Quick restoration. With it, your character will be able to do twice as much physical activity with fewer limitations.

— A new perk has been added to the perks menu perk level – completed homework. With the help of it, your character will be able to do homework with cent percent probability.

— New mini-events have been added to sex scenes with RNPCs, some changes have been made to them and the overall appearance of the existing 18+ scenes has been perfected. Besides , the existing ones have been rebalanced: corrected the chance of premature ejaculation, the chances of some other mini events falling out in the scene.

— Extra files were removed from the game directory, and also, generally, the existing files needed for the game are slightly better organized.

— Currently each RNPC has an orientation that can be viewed in the information box. It becomes accessible for viewing when your relationship with the selected RNPCs exceeds 25 points.

— A new location has been added to the world map – a hospital. Two new backgrounds were drawn especially for her, and new functions were also made: RNPCs walk around this location, they are active with each other, and also in it your character has the opportunity to cheaply cure injury limbs in return for a long time of their treatment.

— A new item has been added to the online store on the player’s PC – a huge first aid kit. Using it, you can cure all limbs up to cent percent.

— The pattern of behavior of RNPCs has been edited: their choice of location is now more based on individual qualities, they use information about what they did before when choosing locations, as well as other information to make their behavior more foreseeable and understandable.

— Added new mechanics for the game: now, to find out how many relationships a gift gives, whether the RNPS will like it, your character must have an intelligence attribute higher than that of the RNPS to whom he gives a gift.

— When buying amulets, they now display the status [HAVE] in the interface.

— The appearance of the original gaming settings page has been tweaked and modified to fit one view: some flaws and irregularities, empty spaces and other problems have been fixed.

— Corrected relationship indicators outstanding after giving a gift to RNPCs.

— Currently RNPCs also generate music favor, which are indicated in the information field.

— Currently you can buy only one amulet/item in the “Temple” location using the “Buy amulets” interaction.

— A new perk level has been added to the game – an AI developer. With it, you will be able to see the percentage of success for a definite interaction with RNPCs.

— A new perk level has been added to the game – experienced. With it, you will be able to see how many relationship points a particular gift will give.

— Now the use of sleeping pills will decrease the health of your character’s head by 30 units at a high level of difficulty.

— Reduced consumption of limb health for each interaction. Besides, now a sleep lasting less than an hour will not restore the health of the limbs at all, and the recovery itself will depend on how long your character has rested.

— Modified some 18+ scenes, scenes of an erotic nature, as well as regular scenes with RNPCs: the system that distributes layers has been improved, the chances that determine the success of any actions have been redesigned, and some other errors/flaws related to this part of the game have been fixed.

— Added new 18+ events, as well as activities related to RNPCs. They fall out at a high level of common in them.

— Improved generation of RNPCs: more interconnected conditions were added, which is why RNPCs are generated with fewer wer errors and inconsistencies.

— The pattern of behavior of RNPCs has been improved: the locations visited by them, the method of activity selection have been edited, the activities themselves now have more influence on the RNPS and the statistics of their influence.

— Improved AI in a fight: now RNPCs are guided much better in fights, the action analyzer has been improved and some formulas for calculating damage from a critical attack, knockdown and some other parameters have been changed.

— Some points affecting difficulty levels have been revised and adjusted: damage to limbs, removal of energy and satiation indicators, as well as some other points have been edited. Besides, the system with relationship stages has been improved – now it works more appropriately, and also takes into account what you did with RNPCs before, using an analyzer.

— Currently, if your character does something aggressive towards the defeated in a fight, others may try to protect this defeated. Besides, the relationship with the characters in the location can noticeably decrease if they see all this.

— Added new possible answers to choose from in the player’s training at the very beginning of the gaming session.

– The module responsible for the distribution of activity between RNPCs has been edited – now hooligans are much more active in locations, they use more possible activities and generally behave as they should.

— Added a new perk to the perks menu for levels – еternal fugitive. With it, your character will be able to escape from fights that have already begun with а better odds.

— Added a new mode to the point generation menu before the start of the gaming session – a lot of hooligans.

— Added a new mode to the point generation menu before the start of the gaming session – more scored personages.

— Added a new mode to the point generation menu before the start of the gaming session – more fights.

— Now the stamina attribute indicator declining the damage received by the limbs.

— The system of relationship stages has been improved: now it is a little more logical, there are more triggers to replace the stages themselves, and these stages themselves have begun to mean much more, giving certain privileges to achieve them.

— The system responsible for the issuance of relationship/attachment/fear points, as well as responsible for the success of various kinds of interactions, has been slightly rebalanced. The system has been balanced for the current game conditions: in some places it is complicated, in some it is reductive.

— The system of collecting sprites on the screen has been somewhat simplified, which is why downloading some moments on weak devices has become a little faster, and the problem with memory leakage has become less topical.

Fixed bugs:

— Fixed a bug where an exception occurred while using the online shopping menu on the player’s computer.

— Fixed a shortcoming in which a visit to the location “Lane” was reckon a visit to the location “Roof” when performing the achievement “Fernand Magellan”.

— Fixed a bug due to which events with Suzuki Matsui could not start after the start of the shift at 12:00.

— Fixed a bug that could cause an exclusion during product selection in the grocery store shopping menu.

— Fixed a flaw in which during push-ups, damage was done to the left leg instead of the left arm.

— Fixed a flaw where the hooligan leader could be too feeble in attribute values.

— Fixed a flaw in which the event where your character is condemned by Meiko Tsukasa for fighting was repeated a huge number of times ad infinitum.

— Fixed a flaw due to which a quest in which you had to go on a date with Meiko Tsukasa 4 times could be completed in one day. Now everything works as it should – 1 date a week.

— Fixed a flaw in which a large first aid kit did not appear in the inventory after purchase, and also when using it, it was not spent at all.

— Fixed a flaw in which the colors of bras were mixed up in the 18+ scene with RNPCs.

— Fixed a flaw due to which the number of active RNPCs in the session was shown in fractional, not integer values.

— Fixed a bug that caused an exclusion to be thrown when searching for characters using the “Find a Character” function.

— Fixed a bug that caused money not to be spent when using the “Donate money” function in the corridor of the educational institution.

— Fixed a flaw in which some elections in events with RNPCs required too high a level of attribute leveling.

— Fixed a bug that could cause an exception during the passage of the initial event with Ayano Yoshida during and when taking some elections in the event.

— Fixed a bug that made it impossible to import/export the academy due to an exception occurring after using the function.

— Fixed a flaw that caused lines with the name of character traits to be moved to the next line in the biography menu for RNPCs.

— Fixed a flaw due to which information about smoking a RNPC was available in the information field only when your character with RNPCs had less than 25 relationship points.

— Fixed a bug where some phrases and text were not displayed in English during the game session.

— Fixed a bug that caused the background of the “Hotel” and “Hospital” locations to be mixed up on the map.

— Fixed a bug that caused an exclusion to be thrown during a conversation with a quest giver issuing a quest to beat bullies.

— Fixed a bug that caused an exclusion in new story quests with Meiko Tsukasa.

— Fixed a bug that caused an exclusion to be thrown when insertion the quantity of purchased goods in the grocery store.

— Fixed a flaw due to which the quantity of goods received in the grocery store could be shown as a negative value.

— Fixed a bug where an exclusion could occur when entering a location when selecting some perks for levels in the early stages of the game and under certain conditions.

— Fixed a bug where there could be a notification about increasing the game level several times in a row while doing homework in the city library/school library and at home.

— Fixed a bug where clicking on the “Hotel” location moved the player to the “Hospital” location.

— Fixed a bug that could cause an exclusion during the playback of some scenes in activities with RNPCs.

— Fixed a bug that could cause an exclusion if you start a fight with a RNPC during the start of the gaming session.

— Fixed a bug that could cause an exclusion when opening the save/load menu.

— Fixed a bug due to which the purchase of lucky amulets, a strange amulet and a relationship amulet did not give the character the necessary capability and improvements described in the information field.

— Fixed a bug that caused an exclusion to fly out in some cases when clicking on the inventory button.

—Fixed a flaw due to which male RNPCs displayed some statistics intended for female RNPCs.

— Fixed a bug that caused an exclusion during the Azumi quest and when choosing “I know this guy…”.

— Fixed a bug where an exclusion could come out after non – primary cooking.

— Fixed a flaw in which the indicator “Readiness for the festival” in the occult club management menu had too large fractional values.

— Fixed a flaw that caused the description of the attractiveness modifier to have a description of the battle experience in the diary.

— Fixed a flaw due to which the energy level did not affect the success of the homework done if it was done in the location of the city library. In addition, the chances of completing a task in the city library were increased.

— Fixed a flaw due to which the chance of completing homework was calculated incorrectly, which is why the more intelligence, the less chances there were of completing it.

— Fixed a flaw that could lead to an exclusion during sex with RNPCs on quests/events.

— Fixed a bug that could give the achievement “Are we really friends with you?” with 1000 relationship points, not affection.

— Fixed a bug that caused an exclusion to be thrown when entering the online store.

— Fixed a bug that could incorrectly calculate the total number of attributes of your character, as well as incorrectly calculate the total number of points needed to increase the attribute itself.

— Fixed a bug that could cause an exclusion after some time in the game session and when completing some quests with Yuki Oota.

— Fixed a bug that caused an exclusion to occur under certain conditions during fights with RNPCs.

— Fixed a bug related to the incorrect distribution of RNPCs by locations, activities and some other things.

— Fixed a flaw due to which some statistics during fights could be incorrectly and miscalculated.

— Fixed some bugs and flaws in the generation of RNPCs both in terms of generating appearance and character. Сurrently the oddities associated with this moment of the game will be much less.

— Fixed some errors that occur when entering the subscriber’s patreon mail in the Patreon code input field: now the script works more stably, the mail itself is added to the database with the same frequency, and errors associated with this should be less.

 

v0.936

New content:

— The storyline with Azumi, a realtor from a real estate agency, was continued: new events with many plot choices and interactivity were added. In addition, their implementation will lead to a certain benefit to your character, as well as tell you about some details of other game storylines.

— Some events with Azumi, a realtor from a real estate agency, have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— For randomized NPCs, a new pose has been added in 18+ scenes – masturbate with me. It can be selected during an offer to have sex with any randomized NPC.

— Completely modified 18+ scene with randomized NPCs – petting you. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character’s partner. In addition, the scene has a certain final appearance: instead of the same types of movements, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.

— Now the hug scene for RNPC considers the tattoos of randomized NPCs, as well as their set of clothes.

— Added new 18+ events, as well as activities related to randomized NPCs. They fall out at a high level of vulgarity in them.

— A new feature has been added that is available when talking to randomized NPCs – ask for an overnight stay.

— For randomized NPCs, new location interactions have been added to the interaction menu, in the “Invitations” category. In addition, a randomized NPC can now get tired of location interactions as well as dialogues.

— Added a new feature of appearance – glasses. It can be selected at the very beginning of the game and because of it, points will be generated on your character at the very beginning of the game.

— The function of disabling blood and bruises has been moved to a new tab with content filtering.

— A new item has been added to the online store on the player’s PC – a robot vacuum cleaner. When buying it, the apartment where your character lives will always be clean.

— A new item has been added to the online store on the player’s PC – multi-cooker. When buying it during cooking, your character’s cooking skill will increase by 25 percent faster.

— A new item has been added to the online store on the player’s PC – a rubber vagina. With it, your character will be able to improve the sexual experience by using this item for its intended purpose.

— Now, due to the combat experience indicator of your character, he can change the protected part of the body in a fight, if it was chosen incorrectly by the player, with some chance.

— A new indicator has been added to the information menu of the diary – culinary experience.

— A new system has been added for randomized NPCs – a memory system. Now any action of randomized NPCs and your character is remembered by them, and then, when offered to do any action, analyzes and affects the chances. In addition, some presets have been added: depending on your actions, the RNPCs can throw your character into the friend zone, try to use him in some things, or, if the character traits allow, just love.

— Now, the NTR content filter works for large areas of the game: with it, randomized NPCs will not be able to have “Free Relationship” character traits.

— Now, some information in the information window of randomized NPCs is displayed only if they have a certain level of attachment to your character.

— For randomized NPCs, a new rule has been added to the rules’ menu – “leave me alone”. With it, a randomized NPC will not touch you once again with events.

— For randomized NPCs, a new rule has been added to the rules’ menu – “be more active”. With it, your character will be able to edit the activity of a randomized NPC, making it either lower or higher…

— For randomized NPCs, a new rule has been added to the rules’ menu – “we are just friends”. With it, your character will be able to avoid unnecessary declarations of love and offers to meet from a randomized NPC.

— For randomized NPCs, a new rule has been added to the rules’ menu – “free relationships”. Thanks to it, relationships with randomized NPCs, when performing some, can move into the direction of free relationships, which will remove events with jealousy from the randomized NPC.

— Now, by giving gifts to randomized NPCs, their level of fatigue from dialogues with your character decreases.

— Now, to heal your character’s limb with a first aid kit, he must have a new perk for the “Healer” levels.

— Now the “Diligent Student” perk, selected at the very beginning of the game, also permanently gives 10 levels to your character.

— Added a new perk for buying levels for points – “Untrained”. With it, you can permanently increase the level of your character by 14 units

— Edited the cost of some perks especially affecting the gameplay for levels.

— The appearance of some 18+ scenes has been modified, the system of superimposing layers in them has been edited, as well as some formulas and the chances of passing certain events have been adjusted.

— The activity distribution module has been changed: now RNPCs do not smoke so often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and the activities they choose more obviously affect their influence statistics.

— Now cigarette addiction appears only at medium and high difficulty levels.

— The item condoms was moved from the online store to the grocery store, in the category “Miscellaneous”.

— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.

— Some modules of the game engine have been updated, which fixes some problems with it, such as, for example, exceptions, too slow miscalculations in certain game functions. Hanging for a couple of seconds.

— Now your character’s experience increases not only during training and some other actions, but also during attribute leveling, programming training.

— New random events have been added to sex scenes with randomized NPCs, and layers have also been corrected, which will cause fewer graphical bugs and flaws. In addition, some moments in these scenes were reworked: more highlights, emotions, movements were added.

— Changed the maximum available energy level from 0 to 60 units at an easy difficulty level.

— Added the maximum available level of attribute points for randomized NPCs – 120 points. In addition, the maximum available maximum for attributes has also been increased in the RNPCs editor.

— In the election menu, a new choice has been added to the leader of the bully – “How to increase reputation among hooligans?”, which will tell you how to do it.

— Now, when your character escapes from a fight, 10 percent of the maximum to the main health will be removed from him.

— Now the easy difficulty level also affects fights: with it, your character has a much higher accuracy, a greater chance of delivering a critical blow, and this parameter also affects other important indicators for this mechanics.

— Some modules of the game engine have been updated, which fixes a lot of problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved.

— Added a new location to the mini-map – hotel. There your character can spend time and replenish energy if he was kicked out of the apartment during the course of the plot.

— In the statistics category now, if you point at neutral skills, hints on them will be displayed: what they give, how to download them.

— Changed the mechanics of getting perks for achievements: these same perks have been moved to another category – perks for levels. The achievements themselves continue to give +1 to maximum satiety and energy. In addition, now getting them also gives your character experience, which makes it easier to get transferred perks.

— Content filtering has been added to the settings category, in the complexity menu: now you can disable NTR content not only using the subscriber’s patreon console, but also using the new content filtering.

— Added a new perk for buying for level points – “The Good Doctor”. With the help of it, the effectiveness of treatment with the help of first-aid kits for your character becomes 40 percent higher.

— New accessories have been added for randomized male NPCs – glasses. They will have some chance to spawn on the RNPCs at the beginning of the creation of the game session.

— The possibility of buying strong and light alcohol using the bar menu has been added to the location of the beach.

— A new location activity has been added to the recreation room at the location of the abandoned factory – to wrestle on your hands. With it, you can increase relationships with randomized NPCs, increase the authority of your character among bullies.

— Added a new interface to the amulet purchase menu in the Temple location.

— Added new rules for randomized NPCs in the rules menu: go only in vulgar outfits and go only in closed outfits. In addition, additional hints may appear to the existing rules when they are turned on, how and at what time they start working.

— Now, if your character has hacked the number of any randomized NPC, it will be easier for him to find it using the “Find a Character” interaction.

— Now the choice in sex scenes of “Petting You” requires vulgarity from a randomized NPC.

— Now there is a larger selection of accessories in the editor of randomized NPCs for female RNPCs: new earrings have been added there.

— A new perk per level has been added to the game – a born sorter. With it, your character will be able to get more points before the bonus during the mini-game in the grocery store.

— A new perk per level has been added to the game – a bloodhound. With it, your character will be able to find any character using the “Find a Character” function with a much greater chance of this.

— A new perk per level has been added to the game – Regeneration Master. With it, your character will be able to restore damaged limbs faster.

— A new perk for the altruist level has been added to the game. With it, your character’s gifts to randomized NPCs will bring twice as many relationship points.

— A new perk per level has been added to the game – steel skin. With it, your character will receive 20 percent less damage in fights with RNPCs.

— Added a new character trait for randomized NPCs – mercantile. It appears at a high level of corruption, while due to this trait, when giving something to a randomized NPC, the effectiveness of the gift will be twice as high.

— Now the success of the mini-game when working in the grocery store is also affected by the attribute of dexterity of your character: the more of it, the faster your character will receive a bonus. In addition, the mechanics of bonuses have been changed: now your character can receive two bonuses at a time in one session.

— Now you can watch the video from Meiko Tsukasa even if it was sold.

— The appearance check function has been improved, which is triggered when a randomized NPC is clicked, and changes any parameters for him if there is an error in them: now this function recognizes generation errors much better and corrects them, and also makes mistakes much less, because of which female RNPCs may have incorrectly generated clothes or hairstyle.

— Added new mini-events to some 18+ scenes with randomized NPCs, as well as changed the chances of premature ejaculation/some other mechanics of 18+ scenes.

— Removed some old mechanics and game features. In addition, the attribute calculation systems have been changed, which makes the errors and bugs associated with their calculation much less.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 15 percent without taking into account the added new scenes with their new files.

— A new feature has been added to the cheat menu for patreon subscribers: open all CG scenes with Azumi, as well as raise the level by a certain value.

— Now cooking with the appropriate mechanics gives your character experience.

— A new product has been added to the location of the temple, in the “Buy amulets” action – the amulet of authority. With it, your character will be able to increase his reputation among hooligans by simply carrying it in the inventory.

— Changed the conditions for generating attributes, characters and some other elements of randomized NPCs under the current conditions of the game.

— The system of calculating the relationship modifier has been changed: now it is influenced by much more individual parameters of a randomized NPC. In addition, the system itself has become much simpler and more transparent for the player, and now it is displayed directly in the interaction menu with the RNPCs.

— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.

— The system of selecting locations for movements and the system of selecting activities for randomized NPCs has been changed: now they distribute everything more logically, they have much fewer problems, and now they take into account more input data, which will cause fewer questions about their distribution.

— Improved the analyzer of worn clothes on randomized NPCs.

— The text has been modified in some plot events, as well as events with randomized NPCs. In addition, some choices have been changed, and a small percentage of them have received hints that will make it clear what this choice leads to.

— Changed the number of relationship points received/deducted for events with randomized NPCs.

— The background of the location “Recreation Room”, “Office” in an abandoned factory has been redrawn.

— The Korean language selection was completely cut out of the game.

Fixed Bugs:

— Fixed a bug due to which some new perks with their descriptions were not displayed in the English translation of the game, as well as hints for completing plot tasks were not shown in the diary.

— Fixed a bug where the specified rule for randomized NPCs could not work, and at any stage of the relationship a warning was issued that this very stage of the relationship was not enough for this rule.

— Fixed a bug where there was no scrollbar in the editor of randomized NPCs, in the underwear editing category.

— Fixed a bug that could lead to an exception during the passage of a storyline related to the journalism club.

— Fixed a bug where an exception could come out when passing an event with Ayano Yoshida’s disease.

— Fixed a bug that made it impossible to enable the “Always go shaved” rule.

— Fixed a bug that caused nothing to happen when using the “Soda Bottle” item.

— Fixed a bug that could cause an exception during the game session after rewinding the time by 60 minutes.

— Fixed a bug that caused the “Show naked” button in the menu of randomized NPCs in the English translation of the game to go beyond the interface.

— Fixed a bug in which the menu of randomized NPCs, in the column with attributes, showed incorrect values in the English translation of the game.

— Fixed a bug where some new possible items were not displayed in the English translation of the game.

— Fixed a bug due to which the attribute “Eloquence” did not have upper and lower bounds of the value, why it could go above 100 and 120 units, as well as below 20 units.

— Fixed a bug due to which the bra of randomized NPCs did not scale depending on the growth and size of the RNPCs.

— Fixed a bug where there could be two “Go to work” buttons in the “Grocery Store” location.

— Fixed a flaw due to which, when hovering over the “Play cards” button in the recreation room at an abandoned factory, the “Squander time” button was also highlighted.

— Fixed a bug where the event with the first meeting with Hitomi Watanabe could start with the wrong background.

— Fixed a bug that caused an exception to occur after restarting the game scripts.

— Fixed a bug due to which, when randomizing his own character, he could have several perks, appearance features and other problems. At the same time, the bug with which you can wind up attributes was left.

— Fixed a bug that caused the scrollbar to not be displayed when creating a character and selecting the “Family Amulet” perk.

— Fixed a bug where the page with your character’s reputation in the diary was displayed in Russian in the English translation of the game.

— Fixed a bug that caused the level not to increase when performing the last event with a girl selling X-Ray glasses.

— Fixed a bug of incorrect translation in some rules for RNPCs in the English translation of the game.

— Fixed a bug that made it impossible to cure the left leg with a first aid kit at a high level of difficulty.

— Fixed a bug that caused an exception during the training of information security skills.

— Fixed a bug in which fights with a stripping perk/weapon could work for the male sex.

— Fixed a bug due to which a +1 bonus to maximum satiety and energy was not given for achievements.

— Fixed a bug due to which the maximum amount of energy had a fractional, not an integer number.

— Fixed a global bug because of which, in some cases, randomized NPCs could not appear at locations while sitting at home. The module for the distribution of randomized NPCs by locations was completely redesigned, which fixed many errors and bugs related to this moment of the game.

— Fixed a bug that caused your character’s satiety not to be spent while jogging in the park.

— Fixed a bug that caused some rules for randomized NPCs to waste time.

— Fixed a bug that caused some randomized NPC activity to be marked with question marks.

— Fixed a bug due to which the treatment of limbs with a first aid kit did not decrease the number of first aid kits in the inventory.

— Fixed a bug that caused your character’s money not to be spent when buying amulets in the new interface.

— Fixed a bug due to which the strength of the limbs was not restored during the rest of your character.

— Fixed a bug where randomized NPCs could be distributed incorrectly in the first hours of the game.

v0.935

New content:

— The storyline with Azumi, a realtor from a real estate agency, was continued: new events were added with a lot of story choices and interactivity, the events themselves will change depending on the stage of the game, your style of play and choices. In addition, a new 18+ event has been added with it, which falls out under certain conditions in this storyline.

— Continued storylines with plot randomized NPCs: with a girl with X-ray glasses and a society of hooligans. Including 18+ events with this characters were added.

— A new 18+ scene with randomized female NPCs has been added — petting you. It can be selected from the selection menu after the offer to have sex with the RNPCs girl.

— Added new features that require hacking skills of your character: now you can hack the academy database to not only improve your character’s academic performance, but also to find out the phone numbers of randomized NPCs, give yourself a double scholarship. In addition, it is now also possible to hack the banking application, getting yourself additional interest on the deposit, as well as hacking the phones of randomized NPCs to get a weekly steady profit. In general, added much more opportunities to earn money with the help of programming skills

— An information button has been activated in the phone menu, with which you can get all the information your character has about the RNPCs: his name, appearance, your relationship with him, fatigue from dialogues with you and much more. In addition, it is now possible to permanently delete a contact from the list there with the click of a button.

— The erotic scene for the interaction of «pawing the chest» and just «pawing» in the aggressive category of the interaction menu with the RNPCs has been completely completed. Now it takes into account absolutely all the details of a randomized NPC: his hair color, hairstyle, breast size, clothes worn on him, even moles. Absolutely everything that concerns his individual characteristics is now available in the scene and is taken into account in it. In addition, emotions have also been added, which change in the RNPCs in this very scene, depending on the attitude to your character, the conditions of falling out of interaction and many other factors.

— For randomized male NPCs, more than half a dozen torso gradations have been drawn, which vary depending on their strength attribute indicator: the more of it, the more prominent his torso will be and vice versa. The same thing works not only with male RNPCs, but also with your character.

— Another erotic scene was completely completed, which is shown with a successful combination of circumstances during the interaction «To touch the buttocks» with randomized NPCs. Now it displays clothes, as well as RNPCs stockings, and also takes into account what set of clothes your character is wearing.

— The situation with sounds/music in the game has been somewhat improved: firstly, the channel responsible for music has been edited. Everything superfluous and what might not correspond to the atmosphere was removed. Secondly, new sounds were added: at the beginning of the game, when increasing the level, when taking perks for levels and in some other places of the game. In addition, now when loading, the mixer is not at 100%, as before, but at 50%, which will eliminate the problem when the player was uncomfortable due to too high volume on the language selection during the initial entry into the game.

— Now the gallery also displays CG scenes of Azumi, the realtor. It is located on the sixth page.

— Scene 18+ in the pose of a rider began to take into account the individual characteristics of the RNPCs: their moles, freckles, accessories, stockings / knee socks / tights and much more.

— Now all the attributes of your character have a maximum value of 100 units.

— Now the indicator of the required amount of experience for leveling has a maximum and minimum value, which will correct some of the errors associated with this and shortcomings.

— Now randomized NPCs have different heights and sizes automatically, without including this in the point generation menu.

— Added a new rule for randomized NPCs, available for selection from the interaction menu with them – always be shaved. With this, the RNPCs will always be shaved from the bottom.

— Added a lot of new group activities for randomized NPCs with their own events, events and elections. Each of them affects your relationship with them, their influence statistics and future activity. In addition, a new choice has been added to some existing activities – to be jealous.

— Now for an apartment bought in a real estate agency, there is a rent at a high and medium level of complexity. If you do not pay it, you may be evicted from it, and events with a realtor may be completely closed for passage.

— For randomized male NPCs, more than half a dozen new tattoos have been added to the face: they can be selected in the RNPCs editor, and they can also, with some chance, initially appear on a randomized NPC.

— Added a skill for «Overcoming Limits» levels. It gives you the opportunity to pump your character’s attributes above the assigned pumping limit of 100 units to 120.

— Added a new character trait for randomized sadistic NPCs. It appears if the RNPCs has high values of courage and criminality, low values of sociability. Because of her, if the RNPCs sees your character fighting, several units will be added to your relationship.

— Added a new character trait for randomized NPCs – a fan of fights. It appears if the RNPCs has high values of courage and criminality. If he has this trait, fights instead of taking away relationships will add them.

— A new locator item has been added to the online store on the player’s computer. It can be presented from the gift menu to a randomized NPC, and then with a one hundred percent chance of always finding it using the «Find a Character» interaction.

— Now tattoos and piercings on your character affect the success of communication with randomized NPCs. The influence itself will depend entirely and completely on their individual influence statistics.

— Added a new sublocation to the shopping center – tattoo parlor. In addition, a new interface with a background has been made for this, with the help of which you can make your character a piercing / fill him with existing tattoos on the body, arms, legs and other places.

— For randomized female NPCs, a new appearance setting has been added – nipple piercing. It can be generated on them in the session itself or at the very beginning and displayed in 18+ scenes.

— Now, if your character has successfully fought with a randomized NPC, the latter may get injured, which is why he will not leave his house for a while. In addition, he can also get injured in fights between other randomized NPCs.

— At a high level of difficulty, instead of permanently spending one unit of satiety and energy every hour, a new mechanic has been added: if your character’s satiety is below zero at the end of the day, the progress of pumping attributes is reset by several percent, and if it is below zero, then a certain attribute may decrease altogether.

— New cheats have been added to the cheat menu for patreon subscribers: add relationships with a certain randomized NPC, as well as restore the health of all limbs.

— A new energy drink item has been added to the grocery store. When used, it gives a permanent 20 units of energy, however, it increases the chances of a heart attack from which your character may suffer.

— New perks for levels have been added to the game – «Titanium Bones», «Infinite Reserves» and «Accelerated Metabolism». The first one can reduce the damage received on the limbs, and the last two increase the maximum available level of energy and satiety in return for greater consumption of this very energy and satiety.

— A new perk per level has been added to the game – infinite energy and a dead stomach. With their help, you will reduce the energy consumption and satiety level of your character by 15 percent.

— A new perk per level has been added to the game – a local negotiator. By choosing it, twice as many products will be delivered to the grocery store.

— The price for products that can be used to make food has been redesigned: it has become 40 percent less, and cooking with a certain menu has become much more profitable than eating semi-finished products and meals in a cafe. In addition, now the products themselves are delivered to the store twice a week.

— The dexterity attribute has been redesigned: now it does not just affect the success of your character’s fights with anyone, but also the energy/satiety costs of any action. The more dexterity, the less energy and satiety is spent as a percentage, the maximum of which is 40 percent.

— Redesigned the issuance of quests by the diary: now the information issued by it is more accurate. Some quests are now tied not to individual variables, but to those responsible for the course of the event itself, which will eliminate most of the problems when the quest in the diary simply did not have time to update.

— Added a new character trait for randomized NPCs – free relationships. It appears if the RNPCs has high values of boldness and vulgarity, romance and low values of sociability. If the RNPCs has this trait, then he will not once again pester your character with jealousy, however, he himself will not hide the relationship on the side.

— A lot more information about what needs to be done has been added to the diary, to the page with hints on the available plot tasks. Hints are now much bigger, more informative and clearer. In addition, they have added recommendations on how best to get to a particular task.

— Added new mechanics, slightly complicating the game at medium and high difficulty levels – health strength. Now any action requires one or another health of the limbs, which, if it goes below 30 percent, will significantly reduce the attribute for which the damaged limb is responsible. In addition, if the health of the limbs is low, some activities related to pumping attributes or the interactivity of the game as a whole will be blocked. You can cure them with the help of sleep, rest, or a purchased first aid kit in an online store. The very same health is displayed in the interface, where you can change your character’s clothes, all indicators are available there. At the light difficulty level of the game, this mechanic is disabled.

— Now most bugs and exceptions related to the fundamental functions, instead of calling permanent exceptions on the whole screen, write the error itself into a separate variable, allowing you to continue playing without losing progress and saving. To see if there were any errors, it is enough to use a new choice in the console – a debugger.

— New functions have been added to the console for patreon subscribers, with which you can fix some errors, reload scripts and clear RAM from unnecessary gaming processes. In addition, some features have also been added to the gameplay itself, which is why many performance problems and exceptions will occur much less frequently.

— Added new events that will be released in case your character rises in rank in an abandoned factory. In addition, if he has a high enough rank, he will be able to receive a certain in-game profit.

— Now, to get into an abandoned factory to hooligans, it’s not enough just to find a map or find out where the location is. You need your character to meet their requirements, or pay in-game currency at the entrance to the location.

— Added new ways to join the organization of hooligans in an abandoned factory – if by any criteria your character is suitable for joining them, there will be an event in which he will be approached to offer to join the organization.

— Added a new location interaction to the park area – sleep on a bench. With it, you can restore energy and limb health in case your character is evicted from the apartment.

— Added a new location interaction to the recreation room at an abandoned factory – play cards. If there is a randomized NPC at this location, he will be one hundred percent likely to play cards with your character, and if you win, your reputation among bullies, relationships and authority will increase.

— Now you can access the patreon subscriber console not only in the player’s room, but also using your phone from absolutely any location. When you enter the patreon code, the key icon appears in the phone, with which the jump to the console is carried out.

— Improved artificial intelligence in a fight: now randomized NPCs are more focused on tactics, analyze your character’s attributes and where he hits most often. In addition, they now also take into account whether your character uses a weapon in a fight.

— The background of the location «Abandoned Factory» and «Hotel», as well as «Apartment Threshold» has been redrawn.

— Items «First aid kit» and «Kitchen knife» can now be purchased not only in the online store, but also in the grocery store. In addition, a new item has been added to it – a protein bar, which will restore quite a lot of satiety at a time.

— Now, when searching for a character, if he is in an abandoned factory, your character permanently opens this location.

— Now the rider pose enhances the sexual experience of your character, a randomized NPC, increases physical attributes, and in general it now affects the characters equally as well as the other 18+ scenes.

— Reduced the effect of luck-boosting amulets on your character in the amulet shop. In addition, now these same amulets can give your character randomized NPCs, if they have the required character trait for this.

— Part-time work in the temple now brings more money, the effectiveness of weights from the online store has been reduced.

— At a high level of difficulty, now if your character’s energy is -40, he can turn off right at urban/academic locations.

— Now, at the beginning of the game, after creating your character and randomizing the NPCs, there is a choice of the difficulty level of the game with a detailed description of the changes in the gameplay when choosing it.

— Now, at a high level of complexity, your character can be evicted even from the base apartment if rent is not paid for it.

— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.

— Some plot events with Yuki Oota and Ayano Yoshida have been slightly changed: the conditions for the events to fall out have been fixed, the movement of the plot lines has been corrected, and some spelling/syntactic/punctuation errors in the text in the Russian translation of the game have been corrected

— Improved generation of randomized NPCs: more interconnected conditions were added, which is why randomized NPCs are generated with fewer errors and inconsistencies.

— The behavior model of randomized NPCs has been improved: the locations visited by them, the method of activity selection have been edited, the activities themselves now have more influence on the RNPCs and the statistics of their influence.

— Added a new cheat code to the cheat menu for patreon subscribers – move by tag. With this, knowing the label of any plot assignment, you will have the opportunity to go to any stage of the plot in most cases.

— Now the game session does not start on the 12th of the month, but on the 1st

— Some game files have been optimized, which is why the weight of the game itself has decreased by 30 percent without taking into account the added new scenes with their new files.

— Now at the easy difficulty level, the minimum energy is not -40, but 0.

— Increased the chance of your character doing homework by 40 percent.

— Now the chance of a successful search for randomized NPCs using the «Find a Character» function is affected by the dexterity and luck of your character.

Fixed Bugs:

— Fixed a bug that could cause an exception in some circumstances during a visit to the player’s room.

— Fixed a bug where an exception could occur under certain circumstances in the randomized NPCS editor.

— Fixed an exception that could come out during the passage of the story with the journalism club, in the last story tasks.

— Fixed a bug that caused a layer with a tattoo on the neck of hooligans to be displayed over the face in the randomized NPCS editor.

— Fixed a bug where if a randomized NPC goes to visit your character, he displayed the wrong name at the very beginning of the event.

— Fixed a bug where the rank of bullies was always at the lowest level, regardless of their reputation.

— Fixed a bug where a hint for fights could come out when signing a questionnaire for joining the occult club instead of the usual hint for joining this very club.

— Fixed a bug that caused the buttons «Add to favorites» and «Change color» to be confused in the interaction menu with RNPCs on android devices.

— Fixed a bug
in which, if you did not enter RGB into the input window in the interaction menu with randomized NPCs, an exception was thrown.

— Fixed a bug in which when choosing to skip a mini-game in a grocery store, the necessary explanations did not come out, what kind of choice is this at all.

— Fixed bugs and flaws in some events with randomized NPCs, and also fixed the course of some events with plot NPCs.

— Fixed a bug in which some products in the grocery store could go into negative values at the end of the day.

— Fixed a bug where if you start a fight with a randomized NPC who has clear intentions to rob your character and at the same time this character wins in the fight, he did not take money.

— Fixed a bug due to which, when pointing at the location interaction «Pray», the interaction «Part-time job» was also highlighted.

— Fixed a bug that caused an exception to come out when winning a fight with the RNPCs, which had a «Masochism» trait.

— Fixed a bug that caused an exception to be thrown if a randomized NPC had an 8, 9 or 10 base bra in 18+ scenes.

— Fixed a bug in which there could be events with a realtor even in case of failures in this storyline.

— Fixed a bug that could still cause the achievement perk to permanently increase the maximum hunger level.

— Fixed a bug where if your character had more than 100 units of energy during rest, the energy decreased.

— Fixed a bug that made it impossible to open the diary after leveling up in some circumstances

— Fixed a bug that made hacking training available only when your character’s programming level was below 200 points.

— Fixed a bug that caused the energy to always be zero at a light difficulty level.

— Fixed graphical bug that occurred if your character was without any clothes, and also participated in the ass-pawing scene with randomized NPCs.

— Fixed a bug that caused an exception when restarting the game script.

— Fixed a bug where a menu of rules for male RNPCs was available in the interaction menu with randomized NPCs.

— Fixed a bug where an exception could occur during the first launch of the game and communication with a randomized NPC under certain circumstances.

— Fixed a bug due to which the hint about the luck attribute in the diary was not fully visible when hovering over it.

— Fixed a bug that required less and less experience to level up a player, which is why at level 39, zero experience was already required to level up. In addition, some formulas and the system of their calculation have been changed, which is why all the disadvantages to the required experience now do not add up together, but give less and less progression.

— Fixed a fundamental bug, due to which, if randomized NPCs interacted with each other in group activity, their relationships were reset.

— Fixed a bug where the scroll bar was not displayed in the editor when setting up scars for randomized male NPCs.

— Fixed a bug where it was impossible to customize tattoos by randomized male NPCs in the editor.

— Fixed a bug where randomized NPCs could crowd into one location at a certain time of day.

— Fixed a bug where an exception could occur during text insertion on Ctrl+V on Linux/MAC devices.

— Fixed a bug where an exception could occur when editing randomized NPCs in the editor under certain conditions and devices.

— Fixed a bug where an exception could come out after communicating with a randomized NPC after a while.

— Fixed a bug where an exception could occur during the usual long gameplay.

— Fixed a bug that made it impossible to put tights on a randomized NPC using the RNPCs editor.

— Fixed a bug, due to which the 18+ scene in the rider’s pose could not be closed, which could cause exceptions to appear.

v0.934 Bugfix 1

New contect:
— The story continued with Yuki Oota, Ayano Yoshida and the journalism club with new events. In addition, the text has been edited in some places and some information/narrative of the plot has been changed in general, more interactivity has been made, and some choices have become more obvious in their consequences.

 

— New events have been added to the romantic storyline with Meiko Tsukasa: firstly, now she reacts to many things that your character does, for example, fights too often, and secondly, these same events open her up from a new side, giving your character the opportunity to influence the future fate of their relationship.

— Some events with Meiko Tsukasa have been slightly changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— Completely modified 18+ scene with randomized NPCs – rider pose. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character’s partner. In addition, the scene has a certain final appearance: instead of the same type of movement, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.

— Added a little more than half a dozen different earrings and similar accessories for randomized female NPCs.

— Now, in the editor of randomized NPCs, you can point-adjust the underwear of female RNPСs. Including completely removing it.

— Now the interactions “Paw the chest”, “Paw the buttocks”, and just “Paw” in aggressive interactions with randomized NPCs have CG scenes that are shown when the interaction is successful. Two new CG scenes were drawn especially for them.

— Added new mini-events to some 18+ scenes with randomized NPCs. In addition, the appearance of the scene itself has been modified in some places, as well as the chances of premature ejaculation/some other mechanics.

— Some events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn’t like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— Added new mechanics for randomized NPCs – rules menu. Thanks to it, it will be possible to control the selected RNPCs, force it to do something and, in general, customize it for yourself. Currently, control is carried out using the basic seven rules, which will be updated in the near future. In addition, all this mechanics is directly related to another new mechanics – the stages of relationships, as well as their individual characteristics.

— In the settings menu, a choice of difficulty level has been added to the second page. There are three levels in total: light, medium and heavy, each of which will affect your game in different ways. For example, one difficulty can completely disable some mechanics who complicate the game, and another complexity will increase its influence altogether, which will require much more time to manage your character.

— A new mechanic has been added that directly reflects the relationship of randomized NPCs to your character. In total, there are more than a dozen stages of relationships that randomized NPCs can have, ranging from hatred to fanaticism. Each step of the actively affects the success of interactions with them, how many relationship points will be given for interaction, as well as the overall activity of RNPCs at locations outside the interaction menu. All this is actively passed off as a variety of interactions with RNPCs: it is now much more difficult to move to the stage when your character and RNPCs meet with ordinary conversations.

— A new skill has been added, coming from the programming skill – the information security skill. Starting from some point of pumping, your character will be able to pump a new skill, which will make it possible to fulfill online orders faster, as well as perform unique actions, such as hacking the academy database.

— Now your character can become addicted after every cigarette smoked. The chance of this depends on luck. The addiction itself will act in such a way that the longer your character does not smoke, the more energy he spends per hour. Every day, this debuff will get worse and worse until your character smokes a cigarette, which will give more energy with addiction than without it.

— Now, one unit of experience is not permanently issued every hour. In order for this to happen, your character now needs the “Fast Learnability” perk.

— Now the skill for the “Stock Expert” levels gives not only a bonus to making money, but also because of it your character will receive a lower percentage in the bank deposit.

— The activity distribution module has been changed: now randomized NPCs with higher requirements communicate with each other, they do not smoke as often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and activities more obviously affect their influence statistics.

— Now in the diary, if you hover your finger / cursor over any of the attributes, a hint will appear on the right side of the diary, which will tell you how to pump the attribute and where it is used.

— Now, the skill for the “Smoker” levels gives not only a bonus to the use of cigarettes, but also gives your character dependence on them.

— Now the skill for the “Professional Hooligan” levels gives another new bonus when you take it – an increased reputation among hooligans.

— A new perk per level has been added to the game – a conservative investor. With its help, you can get an additional percentage on a bank deposit.

— A new perk per level has been added to the game – hacked databases. With its help, you can permanently increase the academic performance of your character.

— A new perk has been added to the game for the level – scoundrel. With its help, you can permanently increase the relationship with RNPСs in sessions that have high suggestibility

— Added two new sets of underwear for randomized NPCs: they are generated at the very beginning of the session on them, and they can also be selected/changed in the RNPCs editor.

— Now your character can earn extra money in the city temple every day, getting some money for it, as well as pumping some attributes with this opportunity.

— The descriptions of attributes in the character creation menu have been updated and adjusted to the current realities of the game: now there is much more information, it is more accurate and in fact briefly tells about each of them.

— The luck attribute has been completely redesigned – now it affects almost every game mechanic in its own way: saves from bullies, reducing the chance of their attacking your character, can increase the amount of experience gained with some chance, thanks to luck your character will be able to save an unsuccessful dialogue with some chance, and so on. All these are small chances, but they apply to almost everything in the game.

— More than half of the available perks that can be selected at the beginning of the game have been redesigned: debuffs have been added to some, buffs to some. In general, their appearance is designed to be useful for different styles of play, as well as to be harmful for opposite styles of play.

— Now in the hug and kiss scenes between randomized NPCs and your character, your character’s tattoos and piercings are displayed on it. In addition, the randomized NPCs at the same time display their accessories and appearance features.

— The luck attribute improving system has been changed: now it is more difficult to improve it. Firstly, it had the maximum values, and secondly, to improve it, a certain chance was established, becoming less and less with large values of this attribute.

— Improved artificial intelligence in fights with randomized NPCs: now they pick up much better tactics against your character. In addition, the body parts protection formula has been redesigned to a more accurate version.

— Now, to use the rider pose with a randomized NPC, he must have more than 64 units of vulgarity.

— In some moments, the card game with randomized NPCs has been redesigned: a minimum/maximum bet has been added, some rules of the game have been changed, and the number of relationships given for this interaction has been redesigned.

— Reduced the chance of leveling an attribute while reading a book in the library.

— The background of the location “Journalism Club” and “Libraries” in the Academy has been completely redrawn and redesigned.

— Now the RNPCs, with whom your character communicates and interacts, cannot change their clothes at the end of the week.

— Now, if your character has not captured a video on the plot with Meiko Tsukasa, it will not be possible to view it, regardless of how far the plot was passed.

— Some modules of the game engine have been updated, which resolves many problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved

— The save/load scrollbar has been moved to another corner of the interface for android devices.

— Cut out the ability to set an alarm in the player’s room using the interface interaction and the “Done” button. The button in the activity menu for setting the alarm is still working.

— Now you can go to classes at the academy and to work at the grocery store with a single button in the activity menu: they appear when there is activity, as well as when work has not been done in a day at the grocery store. They transfer your character immediately into activity.

— Changed the schedule of changing backgrounds in the location “Student Council”. Now it is the same as it is used throughout the academy, and it also now uses a night background.

— Now in the diary, in the status window, the reputation among different organizations is displayed: hooligans, peers.

— A new item has been added to the online store on the computer in your character’s room – pepper spray. With it, your character will be able to blind his opponent with fights, and it is also much easier to escape from a fight.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 10 percent without considering the added new scenes with their new files. In addition, some old files that are no longer used in the game have also been deleted.

— Reduced requirements for the success of exchanging phone numbers with a randomized NPC.

— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.

— At some points, simplifications were set for the continuation of the plot: when the game feels that the player is stuck somewhere in the plot, he moves independently, skipping some of the player’s manipulations needed to move on.

— Now, the amount of maximum experience needed to level up is also affected by the cunning attribute. The more of it, the less experience you will need to level up.

— Adjusted the operation of the generator and test functions: now, instead of working strictly before clicking on randomized NPCs, the test functions will also work after generation, which will reduce the load during the game session, improving the performance of the game, and also fix some generation errors, if any.

— Now, in fights with randomized female NPCs, your character will be able to cut their clothes if he uses a kitchen knife or a butterfly knife against them.

— Now, to walk without clothes or in underwear, your character needs to have an “Exhibitionist” perk. It can be selected in the perks’ menu per level.

— Now, the achievement “I am a programmer” is issued only if your character has more than 200 programming skill points.

— Now, when working part-time in a grocery store, the physical attributes of your character are pumped.

— Added a new event for existing group activities related to hugs.

— The background of the location “Lane” was redrawn. In addition, the schedule of the day shift was also changed in it: in addition to the daytime version, night and evening were also added. In addition, now you can enter the location itself not only by interacting with the RNPCs or the plot NPC, but also using the menu of the sub-locations: now it is a separate location where RNPCs walk.

— Increased the number of reputation hooligans needed to increase their rank by one and a half times.

— New CG scenes depicting this or those actions have been added to some interactions between randomized NPCs.

Fixed bugs:

— Fixed a bug where premature ejaculation in the scene was not considered ejaculation in general, which is why the sex scene in the missionary and doggy style pose could go on indefinitely.

— Fixed a bug
due to which activities with randomized NPCs were incorrectly translated into English, which could cause the gender there to be confused.

— Fixed a bug
due to which when pointing at the interaction “Pray at the altar”, the interaction “Buy amulets” in the temple location was also highlighted.

— Fixed a bug
due to which the “Culinary Experience” perk did not give the necessary recipes to study.

— Fixed a bug that prevented edited attributes from being saved in the randomized NPCS editor.

— Fixed a bug in which the appearance change in the RNPCs editor did not work at all on female randomized NPCs. Everything saves fine and everything works.

— Fixed a bug that caused hair replacement for male randomized NPCs to not work the first time. I had to change my hairstyle twice to make it work.

— Fixed a bug that caused the appearance of a randomized NPC to change when switching twice in the randomized NPC editor.

— Fixed a bug where an exception could occur in sex scenes with randomized NPCs under certain conditions.

— Fixed a bug
due to which, if, there was a warning about a possible preponderance in the implementation of the location.

— Fixed a bug due to which the appearance of randomized NPCs could change during some interactions with them.

— Fixed a bug where your character could spawn without clothes.

— Fixed a bug that caused an exception to be thrown if “Shorts and T-shirt” clothing was selected in a clothing store.

— Fixed a bug where a white top and shorts were confused with a black top and shorts in the randomized NPCs editor.

— Fixed a bug
due to which the conjuncture of the body could be made greater than 1.1 and less than 0.9. In addition, now the value of the conjuncture in the editor of randomized NPCs is displayed normally and does not go beyond the fields.

— Fixed a bug
in which the “Show Yourself Naked” interaction only worked if the NPCs loved your character less than 300 units.

— Fixed a bug where the clothes of a randomized NPC changed during the “Show Panties” interaction.

— Fixed a bug where if a randomized female NPC does not have panties and at the same time he has a vulgarity above 110, an exception comes out.

— Fixed a bug where an exception could be thrown when clicking on a randomized male NPC.

— Fixed a bug where an exception could come out during a visit to the locker room when communicating with randomized NPCs there.

— Fixed a bug that could come out during a shift at the grocery store or when communicating with randomized NPCs in this location.

— Fixed a bug where an exception was thrown during a rider pose with randomized NPCs.

— Fixed a bug where when passing the branch of the journalism club for an independent newspaper, a whole small branch of events was skipped, jumping immediately to the management of the club. In addition, the diary has also been updated for lost events: now it displays all the necessary events without any problems.

— Fixed a bug
in which Hitomi Watanabe could be displayed as the head of the student council in the diary with quests.

— Fixed a bug that caused the desired CG not to be shown in the last event with a secret fan, but instead there was an empty background.

— Fixed a bug where a new branch with a vocal club could be passed, even if an option was selected with an independent newspaper in which your character is for it.

— Fixed a bug where in an event with a vocal club, during one of the elections, the plot could not go further, which is why the same event could be repeated many times.

— Fixed a bug where after a fight with the head of hooligans at an event, your character’s acquaintance could be transferred to an event with a tournament in an abandoned factory.

— Fixed a bug
in which an exception was made when donating money to the academy.

— Fixed a bug with incorrect display of the background of your room after a date with Yuki Oota in certain elections.

— Fixed a bug where a date with a randomized NPC could end with both a positive and a negative outcome, regardless of its course.

— Fixed a bug where an exception was thrown if a randomized NPC was invited on a date at certain random events.

— Fixed a bug
in which is your character went along the student council line, choosing an option related to soda, you were thrown to another storyline and elections.

— Fixed a bug
in which the chance of premature ejaculation in an 18+ scene with RNPCs was too high, regardless of the indicator of sexual experience.

— Fixed a bug where while playing cards against AI, it was possible to exit and this exit was thrown into the interaction menu with randomized NPCs.

— Fixed a bug that made it impossible to play cards against AI on the player’s computer in his room.

— Fixed a bug where in a hug scene with a randomized NPC, when your character was naked or in underwear, there were nobody textures on him.

— Fixed a bug
in which a warning that the NPC in the clothing store is only a model popped up when adding clothes to the basket, and not when entering the interface itself.

— Fixed a bug where an exception could occur in a clothing store/grocery store when adding products to the cart.

— Fixed a bug
in which, if you go to an abandoned factory at the very beginning of the game and order a girl of easy virtue, an exception could come out.

— Fixed a bug
in which the name of the rank of hooligans in an abandoned factory was incorrectly displayed.

— Fixed a bug where the “Go to class” button could work during the weekend.

— Fixed a bug that caused the hands of a randomized NPC in the fourth position to not succumb to their different growth and not scale depending on it.

— Fixed a bug that caused the name of randomized NPCs to be repeated in the activity menu.

— Fixed a bug
due to which the breasts could be on top of the swimsuit of a randomized NPC.

— Fixed a bug
due to which, if your character successfully escapes from a fight, he is still transferred to the interaction menu with the RNPCs with whom he fought before.

— Fixed a bug
due to which a randomized female NPC could spawn in pantyhose while wearing closed clothes, which caused graphic bugs to be created.

— Fixed a bug
that made it impossible to throw the amulet of permanence out of the inventory.

— Fixed a bug
due to which the interactive features of the backgrounds of your character’s “Old Room” were also available in the new room, which caused some display problems.

— Fixed a bug that caused an exception to be thrown when entering public cheat codes.

— Fixed a bug that made it impossible to select the “Diligent Student” perk when creating your character.

— Fixed a bug where an exception could occur during your character’s part-time job at the grocery store.

— Fixed a bug where the achievement “Do I look like a dog to you?” the diary showed completed only if the achievement “I am a programmer” was completed.

— Fixed a bug
that caused the English translation of the game to not display some interface when creating a character.

— Fixed a bug
in which payment from hooligans could be carried out without having a certain amount of money during the plot task with Yuki Oota.

— Fixed a bug
that caused your character to have too little satiety after working part-time at the grocery store.

— Fixed a bug
in which randomized NPCs did not change their location after working part-time in a grocery store by your character.

— Fixed a bug
that caused an information field for hints without them to appear in the “Statistics” category in the diary.

— Fixed a bug
due to which the second number needed to pump the strength attribute in the diary had a fractional value, not an integer.

— Fixed a bug
with the incorrect workspace of the hover/non-hover version of some buttons in the character creation menu/other elements of the game.

— Fixed a bug
in which randomized NPCs could be given incorrect group activity.

— Fixed a bug where an exception could occur in a hug scene with a randomized NPC if a third base hairstyle was generated on it.

— Fixed a bug
due to which, if the fear is too high, your character might not change the situation with a randomized NPC and his relationship with him due to too low a relationship modifier. In addition, the lowest threshold of the modifier has been changed, and now it is not 10 percent, but 25.

— Fixed a bug
in which RNPCs could smoke in locations where it was not allowed to do so.

— Fixed a bug that caused not all existing locations to be shown in the Corridor location.

— Fixed a bug
that caused earrings to be displayed incorrectly on randomized female NPCs.

— Fixed a bug
in which an incorrect description of the action could be made while smoking a cigarette, depending on the location.

— Fixed a bug where when calling a plot NPC, a randomized NPC could call, whose phone number your character didn’t even have.

— Fixed a bug where an exception was thrown during location interaction in the park with randomized NPCs.

— Fixed a bug
related to the incorrect distribution of group activity between randomized NPCs.

 

v0.933

New Content:

— The story continued with Yuki Oota, Ayano Yoshida and the journalism club with new events. In addition, the text has been edited in some places and some information/narrative of the plot has been changed in general, fewer delays have been made for the fallout of plot events in which your character can finally become the head of his own club.

— Changed and redesigned the initial events with Yuki Oota at the very beginning of the game to the current standards: now you can play the character of your character thanks to numerous choices. If before that, you disliked the character of your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— A new full—fledged pose has been added for 18+ scenes with randomized female NPCs – the rider pose. It can be selected from the selection menu after the offer to have sex with the RNPCs girl.

— A new item has been added to the online store – condoms. Currently, they can be used in 18+ scenes for their intended purpose, which will change the visual appearance of the scene itself.

— A new item has been added to the online store – butt plug. It can be used in 18+ scenes with randomized NPCs. In addition, it also has minimal animation, which will improve the overall appearance of the scene.

— A new opportunity has been added to sex scenes with randomized NPCs — to change the pose. Especially for her, a new hand position was even drawn, in which your hero helps the RNPS in this.

— The branch with petting in sex scenes with randomized NPCs was divided into two parts: touching a girl’s breasts and holding on to her leg. Depending on the choice, the visual appearance of the scene will change. Especially for these opportunities, this whole scene has been modified new hand positions, emotions and many others.

— New mini-events have been added to sex scenes with randomized NPCs, some changes have been made to them and the overall appearance of the existing 18+ scenes has been improved. In addition, the existing ones are rebalanced: corrected the chance of premature ejaculation, the inability to control your character in a missionary position, and others.

— Now randomized NPCs can get tired of dialogues with your character: the more you talk to him, the more tired he feels. When he gets tired, he can interrupt communication with your character and leave him. In addition, local fatigue was also added to communicate about something. Now it will not be possible to just spam with one dialog, thereby increasing relations with the RNPCs. All this is directly influenced by the sociability of the RNPC, its other influence statistics, the eloquence of your character, as well as some other factors.

— A small storyline of hooligans in an abandoned factory has been continued. Now, pumping your reputation with them, you will get events, at the end of which your character will be able to become a full-fledged member of their grouping, which will allow him to receive some bonuses from this.

— Now stockings are displayed in the editor of randomized NPCs on female RNPCs. In addition, now they can be edited there by selecting the desired set using the necessary settings and parameters.

— Now in the hug scene between your character and a randomized NPC, the details of generation are considered: hair color, hairstyle of the RNPC and your character. In addition, the women’s clothing is also considered.

— The system of layers of existing scenes with randomized NPCs has been changed, which will fix some bugs and flaws, as well as remove microfreezes on weak devices when they are loaded.

— A dozen tattoos have been added on female randomized NPCs. They can get spawn on them if they have high courage, or they have an aggressive character trait.

— Now every randomized NPC who is a member of the united hooligan community has a tattoo on his neck, and it is displayed on the sprite.

— New pieces of clothing were added for female randomized NPCs: two pairs of new stockings, as well as two pairs of new pantyhose. They can be generated on them when creating a new session, and they can also be selected in the randomized NPCS editor.

— Now the appearance features you selected for your character at the very beginning of the game will be displayed on it in full: height, cuteness, and so on – everything will change the appearance of your character in one direction or another.

— Added a new character trait for randomized female NPCs – “Loveliness”. It appears in characters with high romanticism, vulgarity and boldness, and it gives a greater chance of agreeing to 18+ scenes.

— Now, when searching for characters using the function of the same name, the text with it will indicate three randomized NPCs with whom your character last communicated.

— Changed some appearance generation conditions for randomized NPCs: now more unique RNPCs are generated, as well as with a more pleasant appearance. In addition, some conditions for generating their attributes and some influence statistics have also been changed.

— Now you can communicate with a randomized NPC on the phone on various topics: about everyday life, romance and vulgarity. All these conversations increase their influence statistics in their own way, change your relationship with them, and also require different conditions.

— Now your character can get drunk thanks to purchased alcohol. He has a level of intoxication, from which, if he overdosed it with alcohol, he can fully disconnect. In addition, the level of intoxication now affects the level of health of your character in fights, increasing it.

— The level leveling formula has been adjusted: now the experience required to increase it needs 65% less.

— For male randomized NPCs, more than a dozen new variations of tattoos have been added, as well as more than two dozen piercing options. They may have a chance to spawn on a randomized NPC bully, and you will also be able to distribute them yourself in the RNPCs editor.

— For randomized male NPCs, more than two dozen different types of scars were added. They may have some chance to spawn as randomized NPCs who have high courage, love of weapons and criminality. In addition, they can be changed directly in the NPC editor.

— No randomized male NPCs have bruises on their body/face/legs during and after fights in the same way as on randomized female NPCs. In addition, during fights, they now bleed in the same way.

— Two new options have been added to choose clothes for your character: “Underwear” and “Nude”.

— The backgrounds of the locations “Roof”, “Occult Club”, “Student Council”, as well as “Canteen” were completely redrawn.

— A new location has been added to the academy – the vocal club. It opens through the passage of a new story related to Ayano Yoshida, Yuki Oota and the journalism club.

— Now, the background of the Occult Club location is fully interactive and varies depending on the conditions: the more items were purchased from the club management menu, the more these items will appear on the background of the location. Absolutely all items from the list will appear there after purchase.

— Now, the content suitable for the NTR context is disabled by default and separated as content that needs to be included separately. You can enable and adjust this trigger from the subscriber’s patreon console.

— The requirements for the reproduction of an event with sexual intercourse between randomized NPCs have been tightened twice. Now it requires much more relationship between them and more level of vulgarity.

— The game now, as before, starts at 08:00 on Sunday.

— Hints have been added to the game for incorrectly entered patreon code. In addition, now, if you do not enter the patreon code before entering the game, and also go through its input menu, instead of endless errors, you will be given a hint.

— Edited the number of courage, criminality and love of weapons points received from randomized NPCs during generation. Now these parameters depend even more on their individual qualities.

— The function of calculating the ID of saves has been changed, as well as the system of slots in which these very saves are saved. Now, regardless of their number and their identification number, they will still be saved to the slots that go after the last save, and not try to fill the already empty slots before them that arise after their deletion. This resolves many problems with them, including exceptions and the inability to create a save at all.

— Some modules of the game engine have been updated, which resolves many problems with it, such as, for example, an exception that came out with non-standard screen resolutions. In addition, the performance of integer calculations has been increased, which in general will speed up the game a little.

— New cheats have been added to the cheat menu: transfer all randomized NPCs to the occult club, add money to the occult club to the budget, and also increase the vulgarity of all randomized NPCs.

— Layers in sexual scene have been corrected, which will cause fewer graphical bugs and flaws. In addition, some moments in these scenes have been reworked: more highlights, emotions, movements have been added and, in general, the scenes look more dynamic than before.

— Now, if you talk to a randomized NPC during classes, he may refuse to have a dialogue with you with some chance, if he has a high level of responsibility, and then go to class, to classes.

— Now, if you interact with a randomized NPC in any way during the time when the academy closes, you will have a choice: you can either escort the RNPC with whom you communicated to the house, or offer him to relocate to another place. Otherwise, he will stop communicating.

— Now, when your character goes to a clothing store and chooses something, he gets a warning that the model in the interface is a regular model.

— Scenes of kissing, hugging, as well as some 18+ scenes began to consider tattoos on the body of your character/randomized NPC, as well as some other details of new updates that they had not considered before.

— Extra files were removed from the game directory, and also, in general, the existing files needed for the game are slightly better organized.

— Now, the relationship with randomized NPC hooligans directly affects your character’s reputation among the hooligans in an abandoned factory.

— Now, at the very beginning of the game, when creating a character, not 10 points are given for distribution to attributes, but 30 unallocated points.

— Now your character in a fight can get visual scars depending on the outcome of the fight, luck, stamina and some other factors. A randomized male NPC can get the same scars after a fight with your character.

— Now your character can get tattoos in an abandoned factory, at the leader of the hooligans, if he is a full member of their group.

— The bonuses of the “Excellent Reflexes” perk have been combined with the bonuses of the “Dexterous Hands” perk. In addition, excellent reflexes were removed from the list of perks altogether.

— Added a new perk to select at the very beginning of the game – “Diligent Student”. When you select it, your level will swing much faster, but at the same time your character will have some problems communicating with randomized NPCs,

— Added new bonuses to the Ladies’ Man perk, which updates the perk for the current realities of the game.

— Added a new perk for buying for level points – “Talent for Learning”. With it, your character will be able to get 10 percent more experience points.

— Added a new perk for buying levels for points – “Marketer”. With it, randomized NPCs will get tired much less when talking to your character.

— Now, your character’s reputation among bullies affects the price of their services. The more your reputation is, the less their services are worth.

— Now aggressive NPCs do not react to aggressive actions of your character, if they are not aimed at aggressive characters

— Now, if your character fights with NPCs whose character trait is not aggressive, his reputation among bullies increases.

— Removing scars in a beauty salon now removes not only the features of appearance, but also the visual scars on your character.

— The auto-save system has been changed: now the auto-saves made every in-game day/week are saved in a separate slot from the integer ones. They are marked in the autosave menu as day and week. In addition, now such auto-saves occur after each choice in the events, as well as at the beginning of communication with a randomized NPC.

— The appearance check function has been improved, which is triggered when a randomized NPC is clicked, and changes any parameters to it if there is an error in them: now this function recognizes generation errors much better and corrects them, and also makes mistakes much less, because of which female RNPCs may have male hairstyles and vice versa.

— Now, the minimum number of RNPS that can be generated is equal to the value of 60. In addition, some control elements of point generation have been improved: now the slider in them always shows the correct value, does not go beyond the boundaries.

— A new external feature has been added to the editor of the main character – “Piercing and tattoos”. Thanks to her, your character will have them externally on the sprite.

— Completing homework now brings a little more points for boosting intelligence.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 15 percent, without considering the added new scenes with their new files.

Fixed Bugs:

— Fixed some exceptions that could come out during the passage of the Ayano Yoshida story.

— Fixed a bug where exceptions were thrown during an attempt to buy clothes in a clothing store.

— Fixed a bug in which the choker on the NPC was displayed incorrectly. — Fixed a bug where an exception could be displayed when clicking on a randomized male NPC having the first basic hairstyle.

— Fixed a bug where the timing could stop along with all the necessary modules for the game to work, which caused everything to break.

— Fixed a bug where 200 skill points were not given to the card playing skill when buying the “Card Genius” perk.

— Fixed some bugs regarding the construction of layers for randomized male NPCs.

— Fixed a flaw in which objects appeared in your character’s room when the light was turned on, which were still not there by that time.

— Fixed bugs and shortcomings of the time of day converter. This fixes problems with incorrect timing after the start of a new day, such as sleep or any other activity that takes more than one day.

— Fixed crashes during game launch on Linux devices, as well as MAC devices with Apple M1 and M2 microprocessors.

— Fixed a bug where an exception was thrown when entering an incorrect patreon code in the input menu. Now there is a text about the incorrectly entered code, as it should be.

— Fixed a bug that made it impossible to enter the “Cafe” location at 6 o’clock in the morning.

— Fixed a bug in which the number of participants in the occult club was incorrectly calculated after the expulsion of a character. Now everything is working correctly.

— Fixed a bug where some statistics/anything else values showed fractional values instead of an integer result.

— Fixed a bug in which during the training of the card game, two choices were repeated, “Repeat again.”.

— Resolved all problems for users who bought the game on the itch website. Now everything is working well and there will be no more problems logging into the game.

— The module of auto-entry into the game has been improved with the patreon code entered. Now it produces fewer errors and works more stable.

— Fixed a bug where a man could position himself in the pool instead of a woman in an 18+ event.

— Fixed a bug in which the activity menu of randomized NPCs on characters with the character trait “Aggressive” did not change the sleeves, unlike the position of the hands.

— Fixed a bug in which the last name could be repeated twice in the interaction menu with a randomized NPC.

— Fixed a bug where notifications with achievements incorrectly displayed the names of the achievements themselves in the English translation of the game.

— Fixed a bug in which the amulets of genius and constancy could not be thrown out of the inventory without having a relationship amulet.

— Fixed a bug where several level-up warnings could come out while doing homework, even if your character didn’t level up

— Fixed a bug in which the indicator “Number of blows” in fights could have a fractional, not an integer value.

— Fixed bugs with incorrect display of the selected skill in the skill purchase menu per level.

— Fixed some typos in the Russian translation of the game, as well as spelling/punctuation errors in the English translation of the game in some of its moments.

— Fixed a bug where randomized NPCs were generated with an American set of names, even if some other one was selected.

— Fixed some exceptions that occur during the passage of the storyline with bullies.

— Fixed bugs where an incorrect item name could be displayed in the player’s inventory.

— Fixed a bug in which your character spawned with some features of appearance that should not have been.

— Fixed a bug where randomized male NPCs, as well as when creating your character’s appearance, had an evil facial expression instead of a neutral one.

— Fixed many visual flaws during scenes with randomized NPCs: kiss scene, hug scene, 18+ scenes. Many of them have received admits that correct these very flaws.

— Fixed a flaw in which randomized NPCs did not go to class during the lesson at 10:00.

— Fixed a flaw in which some backgrounds in story events did not stretch to the full screen.

— Fixed a flaw in which during 18+ scenes, emotions in the missionary position could incorrectly overlap each other incorrectly.

— Fixed a bug where there was no background in the “Fountain at the Park” location under certain conditions during conversations/interactions with a randomized NPC.

— Fixed a bug when an exception could come out in the level leveling menu when entering the diary.

— Fixed a bug due to which the amulet of genius did not give a percentage increase to the experience gained.

— Fixed a bug where events with randomized NPCs that were supposed to occur in academy locations occurred even in urban locations.

— Fixed a flaw in which your character could rip off clothes from a randomized NPC, while not having the “Dexterous Hands” perk.

— Fixed a flaw in which when the level of experience points was increased could be more than zero.

— Fixed a bug where randomized NPCs with a weak and downtrodden character had 4 hands due to incorrect conditions while they were showing their underwear.

— Fixed a bug where it was possible to continue studying and reading books in the library while having a low energy level. In addition, it is now impossible to do homework with about zero energy in the city library.

— The randomized NPC generator has been improved: now it allows for much fewer generation errors, due to which a randomized NPC may have an outgoing hairstyle or clothes from a sprite.

— Fixed a flaw in which an exception could come out during the purchase of something in a clothing store.

— Fixed a bug where disabling/enabling any functions in the English translation of the game in the console could not have any text and translation.

— Fixed a bug where an exception could occur if you open the grocery store shopping menu.

— Fixed a flaw that made it impossible to complete a quest to exterminate hooligans because one of the goals was considered the head of hooligans.

— Fixed a bug where a randomized female NPC could change her hairstyle/clothes to a male one after some time.

 

v0.932

New content:

— The romantic branch of the storyline with Meiko Tsukasa has been finished. Now, Meiko can either remain your friend or become your girlfriend – everything will depend on your choices in the storyline. Two new full-fledged 18+ scenes have also been added for her, which can be obtained after she becomes your character’s girlfriend. Go on dates with her, call her and influence her life in new events, of which quite a lot has been done for this update.

— Added the ability to create an appearance for your character. You can do this at the very beginning of the game, in the settings menu of your character under the fifth item.

— A new icon has been added to the character control screen, which redirects to the change of clothes menu of your character. In it, you can also go to the diary, to the level up menu, achievements and other useful pages needed to understand the game progress.

— A new hairstyle for randomized male NPCs has been added to the Randomized NPCs editor.

— A new CG has been drawn and added for interactions with randomized female NPCs. It shows out when hugging them.

— New functional interactions related to training at the academy have been added to the menu of interaction with randomized NPCs. Thanks to them, you can ask or force them to do your homework for you, as well as go to classes.

— A new storyline has been added that is responsible for excluding your character in case of bad grades: initially your character will be called for a warning, but if his grades continue to go down, your character may well be expelled, and this will be the end of the game. Of course, the storyline itself will describe how and what to do with the aggravated school situation. In addition, it will be possible to get out of it in many ways.

— Now your character can be bullied by randomized NPCs of a hooligan nature, if they see that your character is weaker than them, you will have a low relationship, and many other factors affect this.

— Added a new 18+ content event for randomized NPCs who have the “Stupidity” character trait.

— Now, randomized NPCs with high sociability will try to get to know your character if they don’t know him. A new full-fledged event was made for this system, where you can treat NPCs differently, ranging from friendliness to arrogance.

— The system of success of romantic and vulgar interactions from the menu of interactions with randomized NPCs has been changed: now each vulgar and romantic action has its own requirements for the predisposition to romance and vulgarity in RNPСs. If these indicators are not enough, then the action will be unsuccessful, the player will see hints on how to increase the necessary influence statistics, and also with some chance, if the RNPCs sees interest in itself from your character, he is the necessary statistics up for the success of the action.

— Now, randomized NPCs of an aggressive nature, if they are like fights, can try to fight with you if your character has a high level of combat experience. In addition, those who are actively bullied by your character can also fight with your character if he has a high level of courage.

— Four new books have been added to the city and school library, thanks to which it will be possible to develop your character and his skills: sexual skills, gambling, combat and technical. Each of them gives a different number of experience points, requires a different amount of energy and takes a different amount of time to master them.

— Now, randomized NPCs with whom you have strained relations can talk badly about you behind your character’s back and spread bad rumors about him, which will have a bad effect on relationships with other RNPCs.

— Any interactions that your character makes are now divided into three categories: socially significant, aggressive and neutral. For socially significant actions, your character’s grades increase, which already affect the scholarship, and for aggressive ones, on the contrary, they decrease. However, all of them may not change these same estimates if there are no randomized NPCs at the location during their execution.

— Added a new perk to the perk purchase menu for the level – “Professional Bully”. With its help, it is much easier to role playing the bully, while not losing so much in academic performance because of this.

— Added a new location interaction to the pool location – swim in the pool. It opens if your character completed on a romantic branch with Meiko Tsukasa. Each use of it greatly improve all physical attributes.

— Added the ability to add randomized NPCs to favorites directly from the interaction menu with them.

— Added the ability to change the color of the name of a randomized NPC to any available RGB color directly from the interaction menu with it. It will be displayed in the location menu and can serve as a reminder.

— A new possible “Truant” perk has been added to the perk purchase menu per level. Because of him, some absenteeism of your character in the academy may not count with a 20 percent chance.

— The backgrounds of the locations “Entrance to the school”, “School corridor”, “Locker room”, “Pool” and “Classroom” were completely redrawn.

— The Locker Room sublocation is now divided into male and female not only technically, but also visually. The women’s and men’s locker room snows each have their own background, differing in their own details.

— When importing the academy, there is now a choice in which you can either save all the relationships with all the NPCs when importing or, conversely, reset them all.

— New conditions have been added for the independent expulsion of a randomized NPC from the academy: now he must have not only 1000 fear points, but also a suitable character’s trait for this.

— The energy system has been redesigned: now in fights, when doing homework, as well as in some other mechanics, instead of completely limiting the action, it will affect its success. In fights, there are fewer health points and action points, the chance of completing a task at low energy also becomes less. In the same way, it works with some other game mechanics.

— Added a new generation mode for patreon subscribers who have access to the point generation menu: all RNPCs have different growth.

— Now, if the game version that is in early access is launched and if the patreon code has not been entered in the main menu, the patreon code entry menu will open on its own instead of starting the game.

— The set of clothes “Evening Dress” now changes from the level of vulgarity of a randomized NPC: the more vulgarity points he has, the shorter the skirt will be. There are five such levels in total, starting from 0 and ending at 110.

— Some types of clothing have been modified and redesigned: they change from the level of vulgarity. Somewhere the jacket becomes shorter, somewhere some part of the set disappears altogether, which makes some part of the body much more exposed.

— Added more events related to RNPCs, romance and tenderness. Now they can ask for a “time of tenderness” from your character. They also use new CG kiss scenes.

— The diary was updated for the current versions: information about new quests with Ayano Yoshida appeared in it, as well as some information about other plot tasks was updated and supplemented. Including the romantic branch of Meiko Tsukasa.

— Now, any action of your character will be accompanied by a corresponding change in statistics with randomized NPCs. For example, studying in the library, you can get a small minus to the relationship among bullies, their level of fear will decrease in relation to your character. Other characters may react the other way around. However, any change in statistics occurs when the RNPCs knows your character, but not well enough. The relationship must be between 30 and 100 units, and the RNPCs must be in the same location as your character. Currently, this works with some location interactions, as well as when using some items, such as cigarettes.

— Now the kiss scene is made as a separate screen, and not a regular PNG file, which is why it now considers all hairstyles, accessories, appearance features and hair colors on a randomized NPC that your character is kissing. In addition, hairstyles and hair colors began to be considered also for your character, which you created at the very beginning of the game.

— Now, any aggressive interaction with the RNPCs adds a small plus to the relationship to all the hooligan characters on the location.

— The level of authority of your character now directly affects the number of relationship points received and increases the chance of agreeing to interactions with characters who have the “Aggressive” character trait.

— New functions have been added to the framework: firstly, you can now add your own location interactions in all currently available locations of the game without any problems, and secondly, you can now add your own locations with your own functionality. In addition, an example of using the framework is now being distributed along with the build of the game. It is located in a folder with modifications called mod1.rpy.

— The maximum of the “Depravity” parameter in the randomized NPCS editor has been raised to 120 units. Also, the maximum of obtaining depravity points has been raised, which can be obtained in-game up to 120 units.

— New conditions have been added for most events with randomized NPCs: now they will ask your character for anything much less. These additional requirements include the level of their courage, romance, criminality and other influence statistics, in which, if the desired value is not reached, the event will not be reproduced.

— New cheats have been added to the cheat menu for patreon subscribers: increase academic performance, increase romance for all randomized NPCs, increase their sociability, as well as change the value of the variable. Thanks to the latter, you can safely manipulate all in-game variables in the game if necessary.

— Added hints when clicking on blocked interactions with Ayano Yoshida, telling how to open these interactions.

— Now the activity menu opens with randomized NPCs, even if they are not busy with anything.

— Now, if someone lives with you, they will carry out constant cleaning, keeping your apartment clean.

— Added a new amulet for purchase – “Amulet of Permanence”. By purchasing it, your character will receive one unit of experience every hour.

— Now, if your character runs away from a fight, the success of this action is calculated.

— The “Finish the Game” button has been added to the mini-game of cards with randomized NPCs.

— Now, if a randomized NPC has to low a depravity level, it can deny your character interactions involving 18+ scenes. In other words, there are now different requirements for depravity for different sexual poses, except for one – missionary. It is always available and under any circumstances.

— Changed the conditions for generating attributes, characters and some other elements of randomized NPCs under the current conditions of the game.

— The system of selecting locations for movement and the system of selecting activities for randomized NPCs has been changed: now they distribute everything more logically, they have much fewer problems, and now they consider more input data, which will cause fewer questions about their distribution.

— Conversations on romantic topics with randomized NPCs now give three times more romance for the success of the interaction.

— Randomized female NPCs will now spawn with a much higher romantic score.

— Now, using cigarettes from the inventory, your character replenishes twice as much energy.

— Changed the course of some plot tasks that relate to Ayano Yoshida, Yuki Oota and Meiko Tsukasa.

— Added a new location interaction to the shopping center – relax. With it, your character can recover some of his energy.

— The speech synthesizer was cut out due to frequent complaints about it.

— Now, your character is given a little experience for winning fights.

— Now, if a randomized NPC loses in a fight, his influence statistics “Courage” and “Criminality” decrease.

— Location interactions in the “Place of Residence” location were sorted by need: sleep and computer use are ahead of all interactions, and everything else that concerns interactivity or use once per game, like the same alarm clock, is placed at the very end of the scrolling list.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 20 percent, without considering the added new scenes with their new files.

— In events and dates where there is an act of kissing your character and a randomized NPC, a new CG scene is now displayed.

— The “Show me your panties” scene was redesigned in the system plan. Now she uses other, much better working conditions, which is why there will be much fewer problems with her.

— The system of calculating the relationship modifier has been changed: now it is influenced by much more individual parameters of a randomized NPC. In addition, the system itself has become much simpler and more transparent for the player, and now it is displayed directly in the interaction menu with the RNPCs.

— The relationship modifier for randomized NPCs is now also affected by your character’s ratings: depending on the character, everyone will react differently to this. However, to achieve this, your relationship must be in the range of 25 to 100 relationship points.

— The lower limits of the relationship modifier with RNPCs have been raised to 10 percent.

— Improved the analyzer of clothes on randomized NPCs: the system of miscalculations and conditions has been changed, which makes them more accurate, they make fewer mistakes, and also work much better. The, most of the mistakes and shortcomings with complex team clothes were solved.

— The text has been modified in some plot events, as well as events with randomized NPCs. In addition, some choices have been changed, and a small percentage of them have received hints that will make it clear what this choice leads to.

— Changed the number of relationship points received/deducted for events with randomized NPCs.

Fixed bugs:

— Fixed a bug where an exception was thrown after a long gaming session.

— Fixed a bug where if you quickly skip the text when kissing with a randomized NPC, CG could remain on the screen.

— Fixed a bug where an event with the exhibitionism of a randomized NPC could go into an infinite loop, which caused an exception.

— Fixed a bug where a randomized NPC could have no hands in the activity menu if he had a character trait of “Weak” or “Recluse”.

— Fixed a bug in which, if the last name of the character was not entered in the “Find a character” interaction, an exception was thrown.

— Fixed a bug that caused an exception after winning a fight over a bully boss.

— Fixed a bug that caused an exception if you help any RNPСs in a fight between each other.

— Fixed a bug where an exception could come out if walking on the beach.

— Fixed a bug in which during an event related to exhibitionism in the park, a randomized NPC could be wearing clothes.

— Fixed a bug in which the hands could be incorrectly displayed in the activity menu with the changed body conjuncture.

— Fixed a bug in which the face of a randomized male NPC always had a negative expression during its editing.

— Fixed a bug in which if an exception was ignored, the patreon code and privileges could be reset without being able to get them back without restarting the game.

— Fixed a bug where the system thought that your character was skipping classes at the academy during weekends/festivals.

— Fixed a bug in which the import of the school could be accompanied without translation into English.

— Fixed a bug in which randomized NPCs with a high level of fear could still invite themselves to visit your character, as well as come with other requests that are more suitable for a friendly mood.

— Fixed some problems with generating randomized NPCs: now there are fewer flaws in their generation, new functions have been added to the appearance detection module, resolving the remaining problems associated with this.

— Fixed a bug in which when winning a mini-game of cards for money, your character was not given the amount you were playing for.

— Fixed bugs related to the “Women’s Locker room” location. Now, firstly, male NPCs will not spawn there, and secondly, the script for calculating the throwing out of your character from there works adequately.

— Fixed a bug where the eloquence in the player’s diary always showed the number zero. It was a visual bug and it didn’t affect the gameplay.

— Fixed some generation errors that caused implausible randomized NPCs to be made.

— Fixed a bug in which randomized NPCs could have two surnames in the interaction menu with it.

— Fixed many issues regarding manual entry/auto-entry into the game. Now everything works much more stable, faster and better.

— Fixed problems in which the editor of randomized NPCs could not count a change in appearance if the editing was male RNPCs.

— Fixed a bug where there was no “Pray at the altar” button in the menu of location interactions.

— Fixed a bug where an incorrect numerical value of your character’s academic grades was shown in square brackets in the diary.

— Fixed a bug in which the amulet of genius in the temple also performed the functions of a relationship amulet.

— Fixed a bug in which there was an incorrect numbering of romantic interactions with randomized NPCs in the interaction menu with them.

— Fixed a bug that could cause an exception in the middle of the game session.

— Fixed a bug in which the academic grades of the character were incorrectly calculated.

— Fixed a bug where all randomized NPCs could disappear/to be in the same location as a whole pack at 19:00 on weekdays and also at 20:00 on weekends. In addition, some other problems related to their movement system have also been fixed.

— Fixed a bug where during the selection of high/medium-level orders for freelancing, an error could be knocked out.

— Fixed a bug where if a randomized NPC is wearing clothes that vary from the level of his vulgarity, the “Show panties” interaction did not work.

— Fixed existing bugs and flaws related to the combined clothing with sleeves.

v0.931

New content:

— The storyline related to Ayano Yoshida continued: new events were added to it, continuing the story of the new storyline. Its passage will directly affect your gameplay: somewhere randomized NPCs will treat your character worse; somewhere your character will receive a small profit, and somewhere large privileges…

— Many new events have been added to the romance line with Meiko Tsukasa. In total, half a dozen events came out, following one after another, in which many details of her life are described. In addition, a tooltip has been added to existing choices that can be used to follow a path that reads, “A romantic path will open with this character”, which will make it easier to complete this path.

— Added new CG scene for randomized NPCs. She appears during kisses between your character and a female randomized NPC.

— Randomized NPCs can now offer not only regular sex, but also oral sex with a small chance of doing so.

— Randomized female NPCs with the «Depraved» trait and high «Corruptibility» influence stats can now independently offer your character sex for money. The more corruption and vulgarity, the greater the chance that this RNPC can offer you this.

— In the biography menu in the category with information for randomized female NPCs, a new statistic has been added – “The number of blowjobs given.” It directly affects the ability to engage in oral sex with this RNPC. The more he made them, the better he does it, and this now directly affects the flow of the scene, as well as the statistics that it gives.

— There has been a migration from Python 2.7 to Python 3.9. Accordingly, the game engine had to be upgraded so that everything worked without bugs, as well as refactoring several points in the game code. In addition, several Python libraries have been added to implement some mechanics and systems of the game. To understand what this transition will give, one main feature can be distinguished: Python 3.9 is faster than Python 2.7 by an average of 30 percent, which is why the game will run smoothly even with 200 RNPCs on an average phone. There will also be much fewer crashes on weak devices.

— A new school export/import system has been added. Now at any time you have the opportunity to export the educational institution along with all the progress of relations, points of influence, etc., and at any time to import what you may need.

— A new autosave system has been added: now the game is saved every new in-game day and week in different slots that can be loaded at any time.

— Now, depending on the sexual experience of your character, 18+ scenes with randomized NPCs will go differently: somewhere your character will move better, somewhere worse – everything will depend on these statistics. The very success of 18+ sex scenes now depends on the indicator of sexual experience. In addition, it closes some unsuccessful courses of action that lead to unfortunate consequences…

— Now the sexual experience will directly depend on the climax in 18+ scenes: depending on these statistics, your character can both control the climax and choose a certain place, or not have such an opportunity, which is why the choice will be limited to only one option – inside.

— Added a new breast type for randomized female NPCs. It is generated by new NPCs during the session and at its start. It can also be selected in the RNPC editor along with the old type of breast.

— Patreon code entry system has been changed: now you can enter your Email instead of a random string. You will be authorized, and you can safely use the privileges of the patron code. All data for this is imported every five minutes into a database on a remote server, which the game accesses using pre-installed libraries.

— For every available skirt and dress in the game, there are now five sizes of them. As a result, this developed into a general system: the more vulgarity a randomized NPC has, the shorter his skirt or dress is. The more vulgar his outfit. In total, more than eight sets of clothes were upgraded to this system.

— Added four new clothing sets for randomized female NPCs.

— Many new emotes have been added for randomized male NPCs. In general, their entire system of changing emotions is adapted to the system of female randomized NPCs: they have a degree of eye closure, more than a dozen types of mouths and eyebrows. All this is changed using the available functions in the game. In addition, some events available in the game, as well as the activity menu/interaction menu with the RNPC, were adapted to the new system.

— Added a system of assessments and scholarships. The more often your character attends classes, the higher their grades. They are also affected by homework done. The scholarship is awarded every Monday, it already depends on the grades, and you can pick it up in the player’s room, where a new interaction “Collect the scholarship” appears. If you haven’t picked it up within a week, it will accumulate without any restrictions..

— Added the ability to change the body conjuncture of randomized NPCs: they can change the shape of the body. Make them taller or shorter, just make them bigger or smaller, it is entirely up to you. This feature is currently available to all Best Friend ($10)+ subscribers. It will be enough to enter the Patreon code, and a new setting will appear in the menu for editing randomized NPCs.

— Added a new feature to the “General” category in the game settings – show the gender of randomized NPCs. Because of it, a tag with the gender of the NPC will appear in the list of those present at the location right in front of their name.

— Added a new system where if a randomized NPC has more than 1000 points fear, they have a chance to try to be expelled from the school.

— A new perk has been added to the menu for buying perks per level – “Harem Lover”. With it, your character can avoid any hint of RNPС jealousy, regardless of the number of relationships in which he has a direct role.

— Added a new amulet for purchase in the temple – “Amulet of Genius”. Purchasing it provides a permanent 20 percent leveling bonus.

— The backgrounds of the locations «Park», «Fountain near the park», «Beach», as well as «City Library» have been redrawn.

— Now in the location «Fountain near the park» there is an interactive object – a fountain. It turns on strictly according to the schedule, which depends on the time, what day it is now: weekdays or weekends.

— Event drop conditions have been changed in some places, success formulas for interactions with RNPCs have been adjusted, and bugs during events have been fixed in some places with both story and randomized NPCs.

— Added new choices for existing events with randomized NPCs. In addition, new mini-events with the participation of the RNPC have been added.

— The generator of randomized NPCs has been improved: now, in addition to loading new elements in them during a game session, they are immediately generated in the generator. In addition, the system that determines the relationship of RNPCs between each other has been slightly changed

— New generation modes have been added to the generation editing menu that appears when entering the Patreon code of the Best Friend ($10) level: all RNPCs are virgins, all RNPCs have a maximum level of vulgarity and all RNPCs have a minimum level of vulgarity.

— In the diary, right in the page with a step-by-step guide to completing story quests, a lot more information about story quests appeared. In addition, information about a new romance branch with Meiko Tsukasa has also been added there.

— Now the function with the refusal of dialogues with the RNPСs is affected by many more events: events with an offer to have sex, chat, and others.

— Now in the stage of character creation there is a new stage – “Generation settings”. In case the patron code is entered, it appears among others.

— A new interaction has been added to the temple location – pray. The interval for this action is set to one in-game day, and when your character does this, he receives one point of luck.

— Added a new possible interaction with randomized NPCs – insult because of appearance. If successful, you will reduce the self-confidence of the randomized NPC enough that it can change its character from existing to “Weak” or “Reclusive”.

— Intercourse count now shown for randomized male NPCs.

— Significantly increased the time interval between some events. This list includes events with an offer to have sex, jealousy, debts, a request to exchange phone numbers, as well as many other events… Elections that involve some temporary cool down now give twice as much of it. In addition, this time is now affected by randomness, the nature of the randomized NPC, as well as some other factors.

— Having sex with plot characters will now give your character a boost in sex experience.

— Now, if your character made choices against hooligans in an abandoned factory, the latter will not allow him to enter there, and the location will be closed.

— Minor changes were made to the game engine of the game: the main changes were in the compilation of game files under Windows devices.

— Now, when buying any services from the leader of the hooligans in the abandoned factory, the RNPCs with the “Aggressive” character will have small progress in pumping attributes, and the reputation of your character among the hooligans will slightly increase from this purchase.

— A new service has been added to the list of opportunities for the leader of the hooligans in the abandoned factory – “Make it your goal…”. With it, you can set all the available hooligans in the session on the characters you need. They will beat them, fight, threaten, harass and generally do all the aggressive actions available in the game against their target. From this, the statistics of the influence of the victims will change the side of the “Clogged” and “Weak” character.

— More than 30 percent of the entire game code has been refactored, making it more moldable and performant. In addition, some existing directories were corrected, and a new one was created for modifications.

— In the main menu of the game, the “Additional Content” button changed its state from “In Development” to “Modifications”. By clicking on it, you will be redirected to a new page with available modifications in the root folder of the game.

— Added new cheats to the cheat menu for Patreon subscribers: open an abandoned factory, add a new randomized NPC to the session, replace the randomized NPC in the session.

— Added a description to inventory items that did not have one before.

— Updated the list in the activity menu of randomized NPCs, which is responsible for the icon of the type of employment.

— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy to the full.

— One new hairstyle has been added for randomized male NPCs. It can be generated by RNPCs with which you have not communicated before, or it can be selected in the editor.

— Improved the translation during the first events with Yuki Oota and the Student Council. In addition, some adjustments were made to the Suzuki Matsui files.

— Now combat experience affects the amount of your HP, accruing right before the battle with a randomized NPC.

— Now randomized NPCs with certain influence stats may not be jealous of your character towards others at all.

— Now the Patreon code will be active exactly until the end of the session, and not until the first save/exit to the main menu. In addition, an auto-login system was made that will enter the previously entered Patreon code for you and save it in the input menu, if it was entered before, even if you completely exit the game.

— Added the ability to paste text using the Ctrl+V key combinations, as well as completely delete the field using Ctrl+A, to the Patreon code input window.

— Now, when choosing clothes or in any way changing the RNPCs in the editor, you can be sure that he will not change it.

— Now, in case you are disconnected/there were unexpected problems with connecting to the game, an autosave is created in slot 11.

— The game icon has been changed to a more acceptable and beautiful option for both Android and PC devices.

Fixed bugs:

— Fixed a bug where when on the “Achievements” and “Profile” pages other than the original one, the location category was not highlighted.

— Fixed a bug where being on some pages in the diary made it impossible to navigate between pages using the navigation buttons.

— Fixed a bug where on the mods page, clicking on “Mod page” would result in an exception.

— Fixed a bug where the list of randomized NPCs did not count as male NPCs in their editor, causing their list to be incomplete.

— Fixed a bug where during the purchase of girls of easy virtue in an abandoned factory, from the leader of the hooligans, with a black background and even before it was created, she could be on top of everything.

— Fixed a bug where, no matter what class your character is in, all classes in the text were considered as class 1-1.

— Fixed a bug where in the activity menu, in the Russian language of the game, regardless of gender, it indicated that the NPC is always busy in the male gender.

— Fixed a bug where even with a lack of energy, it was possible to read books in the school and city libraries.

— Fixed a bug due to which an exception was thrown in the English translation of the game when choosing some interactions with the RNPC.

— Fixed a bug where when creating/replacing a randomized NPC right in the game session using the available options, lists with relationships between these most randomized NPCs were lost.

— Fixed a bug where homework completion status was calculated exactly at 17:00, which made it quite possible to skip it.

— Fixed a bug where the lesson schedule in the code had four lessons instead of three available, which is why the calculation of gaps was incorrect.

— Fixed a bug that was throwing an exception when the “Show Naked” interaction failed with a randomized female NPC.

— Fixed a bug due to which new generation modes were not translated into English.

— Fixed a bug where when buying services in an abandoned factory from hooligans, the gender of the people on whom your character orders this very service could not be considered.

— Fixed a bug where the RNPS could display the “Sociable” trait twice in the bio menu. Additionally, resolved an issue where randomized female NPCs could have this perk in the male gender.

— Fixed a bug where some attributes could not be upgraded, even if the number of available upgrade points prevailed over the points required for upgrade.

— Fixed a bug that caused an incorrect count of RNPS that are a member of your club.

— Fixed a bug where you might not be able to drink tea to an RNPS that was visiting you, even if it was there for the first time.

— Fixed a bug where Hitomi Watanabe’s event could exit when your character and she go to a school together, even when the school is closed.

— Fixed a bug where an exception could be thrown if the randomized NPC had the Cat Ear accessory at the time and your character was with it in a sex scene.

— Fixed a bug due to which it was impossible to use items from the inventory during fights.

— Fixed a bug where white streaks could be seen on the face of the RNPS during the blowjob scene.

— Fixed bugs where some conditions did not work in interactions with randomized NPCs, and instead of them, there could be stubs at all.

— Fixed a bug where if your character was denied the “Show Naked” interaction, there was still a move to choose a location where the RNPC would do this action.

— Fixed a bug where in the city library in the sublocations menu the locations of the educational institution were displayed.

— Fixed a ban that caused the background of the cafe to not display if your character entered the interaction menu with a randomized NPC in that location.

— Fixed a bug where in the invitation menu to any location of a randomized NPC was displayed for class 1-1.

— Fixed typos in the text of the game, as well as problems with interpolation in some places.

— Fixed a bug where sex scenes with randomized NPCs could mix up hair colors of the back and front layers in some rare moments.

— Fixed a bug where an exception could be thrown at the beginning of the game session if you immediately start doing homework in the house.

— Fixed a bug where in the sub-locations of the city park it was possible to see the location “City Park”.

— Fixed a bug where during the “Show me your panties” interaction, the “Take them off” option could also appear, even if the randomized NPC did not already have them.

— Fixed a bug that could exit during a sex scene with a randomized NPC if it was the very first sex scene in a game session.

— Fixed a bug where an exception could be thrown when chatting with a randomized NPC in the grocery store.

— Fixed a bug where, even if a notification came out that the room was clean and the homework was done, the interaction was not thrown back into the room.

— Fixed a bug where you could be kicked out by a male randomized NPC from the women’s locker room.

— Fixed a bug where, even with enough items in the inventory, the scrollbar did not appear, with which you could manage the list on android devices.

— Fixed a bug where the “Ladies’ Man” perk would also work on the male RNPCs.

— Fixed a bug where bully reputation did not affect relationships with randomized characters that have the Aggressive personality trait.

— Fixed a bug due to which Yuki Oota and Ayano Yoshida were not displayed when they lived with your character.

— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.

— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.

— Fixed some typos in biographies of randomized NPCs.

— Fixed a bug where 18+ scenes with sexual encounters with RNPC could freeze and not close. At the same time, manipulations with the game could be carried out.

— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while

— Fixed a bug where new randomized NPCs were not generated for the right interactions.

— Fixed a bug where it was possible to train in the library even with negative energy.

— Fixed a bug where, regardless of the status of the sale of the video with Meiko Tsukasa, when trying to watch it, it said that it was sold.

— Fixed a bug where the background of the new clothing store was not displayed in the new version of the game.

— Fixed a bug where randomized NPC tags might not be displayed in some locations.

— Fixed a bug where the blinds of the first room could be displayed against the background of the second room of the player.

— Fixed a bug where the second background of the player’s room had the wrong resolution and was close to the screen.

— Fixed a bug where in some cases an exception could be thrown while sleeping on a bed.

— Fixed an exception that occurred when using the item “Application form for joining the club of the occult”.

— Fixed a bug where the leader of the hooligans could be male, although all the text/address and events with him were calculated for his female version.

— Fixed some issues with sleeves on women’s clothing. Now they are displayed in the activity menu with RNPS as needed.

— The action confirmation screen has been adjusted and now, even if there is a skip button, its interface will not appear for a second.

— Fixed a bug that could cause an exception during events with randomized NPCs.

— Fixed a bug where giving RNPCs an aphrodisiac drink would cause him to become drunk.

— Fixed a bug that caused an exception due to the absence of some files in the folder with male RNPCs.

— Fixed a bug where absenteeism was incorrectly calculated in an educational institution.

— Fixed a bug where the game could save with wrong values for time/energy/satiety, etc.

— Fixed a bug where clicking on a weapon in the fight menu might not select the one you clicked on. Also resolved an issue where it was not possible to use potency pills from the inventory.

— Fixed a bug where RNPC could remain a virgin after a sex scene.

— Fixed a bug where even if an RNPC with the Stalker trait were following you, it would still have the activity in the activity menu it was doing before.

— Fixed a bug that caused an exception to occur during the journalism club storyline.

— Fixed a bug that could exit if you start chatting with a randomized female NPC located in the Pool or Beach location.

— Fixed a bug where some locations on the map in the phone could display the old backgrounds of the game. In addition, flaws were also fixed in the interface itself: now all the names of locations and their state of openness are fixed on the screen.

— Fixed a bug due to which an exception occurred when playing in English during some events with randomized NPCs, as well as when entering the diary, into the category with statistics.

— Fixed a bug where an exception could be thrown during an 18+ scene with RNPCs, if a virgin was involved in the scene.

— Fixed a bug where if your character is in their apartment, the RNPCs activity interface could be on the screen.

v0.930b

New content:

— Many new events have been added to the romance line with Meiko Tsukasa. In total, half a dozen events came out, following one after another, in which many details of her life are described. In addition, a tooltip has been added to existing choices that can be used to follow this path that reads “A romantic path will open with this character”, which will make it easier to complete this path.

— In the biography menu in the category with information for randomized female NPCs, a new statistic has been added – “The number of blowjobs given.” It directly affects the ability to engage in oral sex with this RNPCs. The more he made them, the better he does it, and this now directly affects the course of the scene, as well as the statistics that it gives.

— Randomized female NPCs with the Corrupted trait and high Corruption Influence stats can now independently offer your character sex for money. The more corruption and vulgarity, the greater the chance that this particular RNPCs can offer you this.

— Randomized NPCs can now offer not only regular sex, but also oral sex with a small chance of doing so.

— New generation modes have been added to the generation editing menu that appears when entering the Patreon code of the Best Friend ($10) level: all RNPCs are virgins, all RNPCs have a maximum level of vulgarity and all RNPCs have a minimum level of vulgarity.

— In the main menu of the game, the “Additional Content” button changed its state from “In Development” to “Modifications”. By clicking on it, you will be redirected to a new page with available modifications in the root folder of the game.

— More than 30 percent of the entire game code has been refactored, making it more moldable and performant. In addition, some existing directories were corrected, and a new one was created for modifications. It contains initial documentation and some examples of using the framework we created to modify the game and the game elements it contain.

— A new service has been added to the list of opportunities for the leader of the hooligans in the abandoned factory – “Make it your goal…”. With it, you can set all the available hooligans in the session on the characters you need. They will beat them, fight, threaten, harass and generally do all the aggressive actions available in the game against their target. From this, the statistics of the influence of the victims will change the side of the “Clogged” and “Weak” character.

— Now, when buying any services from the leader of the hooligans in the abandoned factory, the RNPCs with the “Aggressive” character will have small progress in pumping attributes, and also from this purchase the reputation of your character among the hooligans will slightly increase.

— Minor changes were made to the game engine of the game: the main changes were in the compilation of game files under Windows devices.

— Now, if your character made choices against hooligans in an abandoned factory, the latter will not allow him to enter there, and the location will be closed.

— Having sex with plot characters will now give your character a boost in sex experience.

— Significantly increased the time interval between some events. This list includes events with an offer to have sex, jealousy, debts, a request to exchange phone numbers, as well as many other events … Elections that involve some temporary cool down now give twice as much of it. In addition, this time is now affecte by randomness, the nature of the randomized NPC, as well as some other factors.

— Intercourse count now shown for randomized male NPCs.

— Added a new possible interaction with randomized NPCs – insult because of appearance. If successful, you will reduce the self-confidence of the randomized NPC enough that it can change its character from existing to «Weak»or «Reclusive».

— A new interaction has been added to the temple location – pray. The interval for this action is set to one in-game day, and when your character does this, he receives one point of luck.

— Now in the stage of character creation there is a new stage – “Generation settings”. In case the Patreon code is entered, it appears among others.

— Now the function with the refusal of dialogues with the RNPCs is affected by a lot more events: events with an offer to have sex, chat, and others.

— In the diary, right in the page with a step-by-step guide to completing story quests, a lot more information about story quests appeared. In addition, information about a new romance branch with Meiko Tsukasa has also been added there.

— Added the ability to change the body conjuncture of randomized NPCs: you can change the shape of the body. Make them higher or lower, just increase in size or decrease – it’s entirely your choice. This feature is currently available for all subscribers of the Best Friend ($10)+ level. It will be enough to enter the patreon code, and a new setting will appear in the editing menu of randomized NPCs.

— Added a new feature to the “General” category in the game settings – show the gender of randomized NPCs. Because of her, a tag with the gender of the NPCs will appear in the list of those present at the location right before their name.

— Added new cheats to the cheat menu for patreon subscribers: open an abandoned factory, add a new randomized NPC to the session, replace a randomized NPC in the session.

— Now randomized NPCs with certain influence statistics may not be jealous of your character for others at all.

— Now combat experience affects the amount of your HP accrued right before a fight with a randomized NPC.

— Improved translation in the moments of the first events with Yuki Oota and the Student Council.

— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.

— Added a description to inventory items that did not have one before.

— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.

— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.

— The translation into english in the hitomi.rpy and act.rpy files has been improved.

Fixed bugs:

— Fixed a bug where when buying services in an abandoned factory from hooligans, the gender of the people on whom your character orders this very service could not be considered.

— Fixed a bug where bully reputation did not affect relationships with randomized characters that have the «Aggressive» personality trait.

— Fixed a bug where the «Ladies’ Man» perk would also work on the male RNPCs.

— Fixed a bug where, even with enough items in the inventory, the scrollbar did not appear, with which you could manage the list on android devices.

— Fixed a bug where you could be kicked out by a male randomized NPC from the women’s locker room.

— Fixed a bug where, even if a notification appeared that the room was clean and the homework was done, the interaction was not thrown back into the room.

— Fixed a bug where an exception could be thrown when chatting with a randomized NPC in the grocery store.

— Fixed a bug that could exit during a sex scene with a randomized NPC if it was the very first sex scene in a game session.

— Fixed a bug where during the «Show me your panties» interaction, the «Take them off» option could also appear, even if the randomized NPC did not already have them.

— Fixed a bug where in the sub-locations of the city park it was possible to see the location «City Park».

— Fixed a bug where an exception could be thrown at the beginning of a game session if you immediately start doing homework in the house.

— Fixed a bug where sex scenes with randomized NPCs could mix up hair colors of the back and front layers in some rare moments.

— Fixed typos in the text of the game, as well as problems with interpolation in some places.

— Fixed a bug where in the invitation menu to any location of a randomized NPC was displayed for class 1-1.

— Fixed a ban that caused the background of the cafe to not display if your character entered the interaction menu with a randomized NPC in that location.

— Fixed a bug where in the city library in the sublocations menu the locations of the educational institution were displayed.

— Fixed a bug where if your character was denied the «Show Naked» interaction, there was still a move to choose a location where the RNPCs would do this action.

— Fixed bugs where some conditions did not work in interactions with randomized NPCs, and instead of them, there could be stubs at all.

— Fixed a bug where white streaks could be seen on the face of the RNPCs during the blowjob scene.

— Fixed a bug due to which it was impossible to use items from the inventory during fights.

— Fixed a bug where an exception could be thrown if the randomized NPC had the Cat Ear accessory at the time and your character was with it in a sex scene.

— Fixed a bug where Hitomi Watanabe’s event could exit when your character and she go to a school together, even when the school is closed.

— Fixed a bug where you might not be able to drink tea to an RNPCs that was visiting you, even if it was there for the first time.

— Fixed a bug due to which an incorrect count was kept of RNPCs that are a member of your club.

— Fixed a bug where some attributes could not be upgraded, even if the number of available upgrade points prevailed over the points required for upgrade.

— Fixed a bug where the RNPCs could display the «Sociable» trait twice in the bio menu. Additionally, resolved an issue where randomized female NPCs could have this perk in the male gender.

— Fixed a bug that caused Yuki Oota and Ayano Yoshida to not display when they lived together with your character.

— Fixed a bug where in some cases an exception could occur while sleeping on the bed.

— Fixed a bug where the second background of the player’s room had an incorrect resolution and had a view close to the screen.

— Fixed a bug where the blinds of the first room could be displayed against the background of the second player’s room.

— Fixed a bug where randomized NPC tags might not be displayed in some locations.

— Fixed a bug where the background of the new clothing store was not displayed in the new version of the game.

— Fixed a bug in which, regardless of the state of sale of the video recording from Meiko Tsukasa, when trying to watch it, it said that it was sold.

— Fixed a flaw in which it was possible to study in the library, even with a negative energy indicator.

— Fixed a bug where new randomized NPCs were not generated with the right interactions.

— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.

— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.

— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.

— Fixed some typos in biographies of randomized NPCs.

— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.

v0.930

New content:

— A new storyline has been added related to the story character Ayano Yoshida, as well as clubs, student council, and more. Currently, it contains one full-fledged event, which briefly introduces you. In addition, some points were fixed in the already existing story with Ayano, Yuki and Hitomi: some errors and flaws in the text were fixed, oddities in the conditions of event drops, and the system responsible for directions in the diary was slightly improved, where you can see what you need to make.

— Added a new storyline with Meiko Tsukasa, involving romantic interactions without the use of blackmail. Currently, it contains two full-fledged events that can drop out throughout the game, as well as a new system of interactions with Meiko.

— Randomized NPCs can now have sex with each other. This is done in the form of an activity, in which case you can intervene: spy on the process, stop it, or just walk by. All this is directly influenced by the relationship between the RNPCs, their vulgarity, randomness, as well as many other factors. Also, female RNPCs who are considered to be in love with your main character will avoid this activity.

— The abandoned factory now has a bully leader that you can turn to for a favor. There are two of them currently: the first, in which hooligans completely lag you and do not even try to rob / mock / do anything else aggressive, and the second you can order girls of easy virtue from the leader of this group with whom you can have sex for some amount of money. Currently, bully leader is always in an office in an abandoned factory, next to his name is a tag that identifies him as a quest character.

— The activity distribution module for randomized NPCs has been completely refactored. Now, firstly, the code is more readable and understandable, secondly, the RNPCs activities themselves began to be influenced even more by their influence statistics, and thirdly, the performance of the game has doubled or even tripled. Now, if you had delays in rewinding time by an hour with 100 NPCs, you can put even 200 and most likely you will not have any more performance problems. In addition, all this will significantly reduce the number of crashes, if you had any…

— A new event has been added to the game – an interschool festival. It happens every 15th day of the month. During it, randomized NPCs are especially active in interacting with each other, walking around the locations. If you’re in school locations, you’ll level up 20 percent better relationships with randomized NPCs, new festival-only exclusive items, cheap snacks, and club activities. In addition, it will also be possible to buy certain expensive items from the online store there for cheap.

— Holidays have been added to the game: they take place every 18th and 22nd. There are weekends between them, which is why the total number of days of rest from the educational institution reaches almost a week. Randomized NPCs at this time are much more active in city locations and spend their time.

— Now, by increasing your reputation in the grocery store, you can earn yourself a promotion that will increase your salary. There are five stages in total, and in the end, it will be possible to become a store manager at all.

— Now in an abandoned factory you can get reputation with hooligans. There are nine stages in total, each of which in its own way affects the relationship of bullies to your character. Each time you rank up, you get some relationship points with them, as well as a permanent bonus to interactions. Naturally, the better your reputation with bullies, the less money you need to hire their services. Including hiring girls of easy virtue. You can find out the reputation from the leader of the hooligans.

— Now, every Friday from 17:00 to 18:00, battles held in the abandoned factory, in which your character can also participate. It will be enough to catch this event and choose the appropriate choice. In addition, you can watch the battles, receiving some increase in the attributes and combat experience for this. If you decide to participate in them, then for each victory in battles you will receive a certain amount of money and reputation, and regardless of the outcome of the fight, your relationship with your opponent will not decrease.

— Title system added. For each of your significant actions, new titles will be assigned to you: become the lead of the club, participate in student council elections, get a job – you will be given new titles. The page with them is located on the page where the achievement award is indicated, on the next page after it.

— Added new possible interactions with Yuki Oota, after completing some story missions, which you can completely reset school absenteeism, as well as expel any randomized NPC from an educational institution for a certain amount of in-game money.

— A new small 18+ event has been added to the pool location. You can knock it out between 10:00 and 14:00.

— The “Remove underwear” option when you drink alcohol to a randomized NPC at your party divided into two: “Remove bra” and “Remove panties”.

— Randomized female NPCs can now visit your apartment on their own and on their own initiative during the weekend! This is influenced by your relationship and their courage. In addition, a small interval was made for this so that they would not constantly knock on your apartment.

— Now, in the 18+ doggy scene, not only the third basic hair type displayed, but also the fifth type. In addition, some graphical bugs related to accessories have been fixed, so now the perspective in the scene is as it should be.

— Added new random events to sex scenes with randomized NPCs.

— Added the ability to try to beat the leader of the hooligans in an abandoned factory.

— Added a new possible location for a date – the library. By choosing this, you will be able to download the necessary attributes and communicate with a randomized NPC at the same time, thereby increasing relations with him. In addition, success for this requires much more effort than a date in the park, so you should be careful with this choice…

— Added a new interaction in the RNPCs interaction menu to the dialogue category – “Taunt”. With it, you can lower courage, sociability, criminality and some other influence statistics if this interaction is successful in exchange for a small amount of existing relationship points.

— During quests in which you need to fight, you can no longer use the opportunity to escape from the fight.

— The background of the entrance to the mall, grocery store, clothing store and cafe completely redrawn from scratch by us.

— There is a new interaction for the moment when a randomized NPC is visiting you – make tea. Thanks to it, firstly, you can strengthen your relationship a little, and secondly, with a 100% chance to add caffeine, sleeping pills or an aphrodisiac to this tea. This option is available once while the selected RNPCs is visiting you.

— Statistics completely removed from the section with attributes, perks and skills. It has been moved to the new Achievement Rewards section on the next page. In addition, new statistics have been added to this category.

— In the perk selection menu for leveling up, added numerical values

of the required points for the level, as well as existing ones. In addition, two new perks have been added to the same menu, which affect the gameplay in their own way.

— Now, the more you interact with RNPCs who have the “Reclusive” and “Weak” traits in one act from the interaction menu, the less relationship points you will receive / less chance of successful interaction. The same thing works with RNPCs, which have the “Sociable” character trait, but vice versa. The more you communicate with him, the more relationship points you will receive for communication / more chance of success for interaction.

— Added a new character trait – “Stalker”. It appears if the RNPCs gets more than 70 points of criminality and courage. In this case, if the RNPCs has this trait and is in love with your character, he will chase him around the locations with some chance.

— Added a new character trait – “Coward”. It appears if the RNPCs becomes less than 40 courage points. In this case, if the RNPCs has such a character trait, and he is afraid of your character, he will try to avoid contact with him as much as possible, leaving the location somewhere else.

— Added a new character trait – “Touchless”. RNPCs can get it if he has low courage and vulgarity. Because of her, he will refuse sex if you are not in a relationship with him.

— Added a new character trait – “Masochist”. RNPCs can get it with high courage, criminality and low love for the sweetheart. Because of this trait, the more fear an RNPCs has, the more relationship points you get with it.

— With high sociability, a randomized NPC can now gain the “Sociable” personality trait.

— Added a notification about the closure of a cafe in a shopping center with a schedule for its work. Now you will not be silently thrown out or not allowed into it.

— Reduced the amount of energy consumed from lessons at school. In addition, a new interaction has been added that is responsible for the school – do homework. They can be studied at home or in any of the two available libraries. If you do not do it, nothing will happen, however, if you do it, then you will be given a large amount of experience and intelligence pumping points.

— The existing game files have been optimized, and now it weighs 20 percent less than before, without a strong loss in image quality.

— Now, new things appear in the player’s room as soon as a certain time passes. In total, there are five stages in this: the appearance of books, boxes, any devices, clothes and musical instruments. The more you live your character in an apartment, the more things will be furnished in it, and the more comfortable it will look.

— Two new interactive interactions have been added to the player’s room: closing the blinds and turning on the lights. These parameters can be controlled at will and each of them will work in its own way and according to its own conditions.

— The player’s room can now become cluttered over time if left uncleaned for a long time. Especially for this feature, a new interactive interaction has been added – clean the room. The longer you do not clean, the more books and other things will be on the floor.

— The inventory code has been completely refactored. Now he began to work much better and more stable. In addition, now a scrollbar appears there and, if the number of your items exceeds the available list, you can use all the items in your inventory without any problems. In addition, the list itself is now self-expanding, so there will be no more problems and graphical bugs associated with it.

— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.

— Added a description to inventory items that did not have one before.

— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.

— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.

— The translation into english in the hitomi.rpy and act.rpy files has been improved.

Fixed bugs:

— Fixed a bug where emotes could overlap/miss if a randomized NPC was invited to their house.

— Fixed a bug where instead of the name “Hitomi Watanabe” in the diary on the quest page, Yuki’s name could continue to appear.

— Fixed a bug that could exit because the desired variable could not be initialized when communicating with a randomized NPC and editing a standardized school uniform.

— Fixed a bug where, when entering the perk selection menu, an exception could go beyond the level.

— Fixed a bug where you could call/send SMS to the wrong RNPCs on your phone.

— Fixed a bug where the aphrodisiac was not displayed in the inventory.

— Fixed a bug where if you pour sleeping pills, caffeine or an aphrodisiac into alcohol to a randomized NPC at a party, these items were added to the inventory instead of decreasing

— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.

— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.

— In some places, the system of influence of perks for new levels has been changed. The perks themselves began to work as originally planned, and they also began to affect many more existing elements in the game.

— Fixed a bug where items in a fight that should not have appeared in the inventory still appeared.

— Fixed a bug where randomized male NPCs could wear female clothing. She could hang somewhere in the air like a dead weight.

— Fixed a bug where when playing after winning/losing a game of cards with a randomized NPC, the amount was given when losing, and nothing happened when winning.

— Fixed a bug where at the beginning of the game an exception could occur if you open the perk menu for level points.

— Fixed a graphical bug where, in the sex scene in the missionary position, the second and third types of eyes could have transparent places in the region of the eyelashes.

— Fixed some typos, spelling and punctuation errors in the Russian and English translations of the game.

— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.

— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.

— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.

— Fixed some typos in biographies of randomized NPCs.

— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.

v0.928
New content:

— Now, to have sex with a randomized NPC or get a blowjob from him, instead of the usual relationship glasses, you can use fear glasses. If NPC refuse sex/blowjob, an option of intimidation will appear. In addition, now you can try to bribe a randomized NPC with money to have sex with you/give your character a blowjob. Especially for this option, NPCs are generated with new influence statistics – corruption and the very probability of successful bribery is influenced by the nature, current financial situation of the NPCs, as well as many other factors.

— Randomized female and male NPCs have new types of faces, eyes, noses, and in general, their faces will now be strikingly different from each other. This will create a significant variety in the overall choice of the available randomized NPCs: some will be more Asian in appearance, others European, and still others are mestizos.

— Now, when you extort money from a randomized NPC, even with a high level of relationships, this interaction will be considered aggressive. They will no longer just give your character money.

— The work of fear in randomized NPCs has been changed: more interactions have appeared in actions in the category of romance, which can be successfully performed by intimidating a randomized NPC. This also includes actions of 18+.

— A new action has been added to the category of romantic interactions – “Undress for me”. For its success, you can use the usual relationship points, fear, or try to bribe a randomized NPC. In addition, it has quite a lot of development branches, which in turn manifest themselves depending on the method you choose to interact with the selected randomized NPC.

— In the interactions in the category with neutral actions, a new interaction has appeared – debt of money. Now your character can borrow money from any randomized NPC, and the possible amount will depend on his greed, your relationship and some other factors! In addition, an event with “debt collection” has been added to the game, if you forget that you once borrowed money from the RNPCs.

— Now is possible to force a randomized female NPC, who lost to your character in battle, to give a blowjob. In addition, some formulas/mechanics/systems related to the post-fight selection system have been redone, as wel

– Now with randomized NPCs, you can break the existing romantic relationship. This choice appears if you meet with the selected randomized NPC, instead of the “Let’s date!” button.l as some values related to the combat system itself have been corrected.

— Now randomized female NPCs can invite your character to have sex with them. The probability of this event depends on many factors: chance, your existing relationship, the number of sexual acts and even the time of day. In addition, this event is affected by a button with a complete shutdown of events with RNPСs from the game settings.

— Now randomized female NPCs can declare their love to you while interacting with them! The more the RNPCs has the courage, the predisposition to romantic actions and the points of love with you, the more likely he will confess to you. In the event itself, with this, you can both reject a loving girl, and start dating her.

— Now randomized female NPCs that you date may require your attention if you don’t interact with them for a long time. A new kind of timer was made especially for this event, which is constantly reset as soon as you communicate with this randomized NPC.

— Now, to rip off the clothes from a randomized female NPC, you do not need to click on it. This feature has been moved as a button in the interaction menu in the category with aggressive actions. In addition, an addition to this has also been added here: now you can tear off swimsuits from girls on the beach.

— Now randomized female NPCs, if you haven’t asked them for a phone number before, can offer to exchange them if there is a sufficient level of relationship.

— Now, in the randomized NPCS editor, you can change the gender of the selected character. In addition, male randomized NPCs now appear in the list with NPCs, which can be edited to your liking. The new face settings are also relevant for the editor: both sexes have this function.

— Randomized female NPCs can now dump you if they find out you’re dating someone other than them! The chance that they will find out about it is influenced by the luck attribute of your character, the nature of the randomized NPC, as well as the total number of relationships you have created with female RNPCs. In addition, even if they find out about your adventures, it will be possible to escape from this situation with many choices that will already be influenced by other attributes of your character!

— Now, after successfully leveling the level, a notification will appear offering to proceed to the selection of available perks.

— Randomized male NPCs have a new hairstyle, as well as a redevelopment of the old one: now instead of one color, twelve colors have been made for each of them. In addition, three length parameters have also been made, as is already the case for female randomized NPCs

— Random events have been added to dates with randomized female NPCs, the outcome of which depends on the very success of the ongoing date, as well as on the indicators of your attributes.

— Two new perks have been added to the perk selection menu per level, which are responsible for different game mechanics. In addition, a scrollbar has been added to the list itself.

— A new event has been added for working in the grocery store. In addition, notifications about the increase/decrease in reputation were added to the existing new events, and in general, some shortcomings concerning this part of the game were corrected.

— Single activity in the occult club has been redesigned: now the restrictions work adequately, the success of this very club activity depends on your attributes and perks, and it has also had many fixes that will allow it to integrate more successfully into the gameplay.

— Four types of penises were drawn for male randomized NPCs: each of them differs in size and shape. In addition, new underwear was also made for male randomized NPCs.

— Now at the randomized male NPCs in the locker room are calculated their degree of undress, like the female randomized NPCs in the women’s locker room. In addition, the same thing is now calculated on the beach: male randomized NPCs can also walk in bathing underwear.

— Now, the glasses with which you can see through clothes can also see through the clothes of male randomized NPCs.

— The system for generating and creating sprites of randomized NPCs has been redesigned: now, before appearing on the screen, the sprite will be checked for data loss to correct possible exceptions. In case of updates and/or anything else, when opening the interaction menu with them, new data will be added to the calculations. The corrections will make it even more painless to integrate innovations related to external RNPCs data. In addition, the sprite display system itself has undergone some changes: the layers overlapping each other have become a little more obvious, the layers themselves have become much larger due to the addition of new details, and the sprites themselves are gradually losing rare problems with seams arising from the incorrect position on the screen of a separate part of the body.

— Changed the methods of generating randomized NPCs at the beginning of the game: now the load is evenly distributed throughout the game session, which makes the game slightly better in performance. Unnecessary functions, rudiments of old versions, have been cut out. The game code has become a little cleaner.

— Added a right fork on a date in the park with female randomized NPCs with new events, the course of the date itself, as well as choices.

— Now, if you become a candidate for the role of president of the student council in the story, the sprite Yuki Oota in the diary is replaced by the sprite Hitomi Watanabe.

— With randomized NPCs, you can now play cards at any time for fun or for money! It is enough to go to the category with conversations, and then go to the “Ask” tab. There will also be a new button with a transition to this interaction.

— Changed and rebalanced some requirements for interactions, sex scenes and other content with randomized female NPCs. It has become even more dependent on their influence statistics, relationships with them, perks of your character and much more.

— In the biography menu of a randomized NPC in the category with influence statistics, vulgarity replaced the “Corruption” statistics, and the vulgarity itself was moved to the category with attributes.

— Now in your club, you can do the festival and projects alone. The effectiveness of all this will be influenced by the intelligence of your character, and all this club activity itself, which includes the above, as well as cleaning the club and classes there, is called a single club activity, which is now equally influenced by perks with features.

— Randomized male NPCs received one new set of clothes. In addition, a new script was added to the calculation of the appearance of randomized NPCs, which is responsible for determining the set of clothes on male randomized NPCs.

— Changed timers in some game events: some have been moved to one variable, others are reset under different conditions than before, and now the events taking place in the game should become less intrusive.

— The system of distribution of image layers in sex scenes with randomized NPCs has been changed. Errors concerning confusion in these very layers should be many times less. The system has become more obvious and modifiable. In addition, new eye shapes introduced in the 927a and 927b versions have also been added to them.

— A new Internet banking icon has been added to the computer on the player’s PC, with which you can store money and receive a certain percentage in the form of passive profit every game Monday.

— Now, for some events that are repetitive, with randomized NPCs, a button with disabling them works.

— A new cheat has been added to the console for patreon subscribers – add all the numbers of randomized NPCs to your phone.

— A script has been added to the player’s phone, counting the number of contacts in it, as well as determining the size of the list of these contacts. In other words, the bug where the contact list was limited to only 20 contacts has been fixed.

Bug fixes:

— Fixed a bug where a randomized female NPC could not appear at the very beginning of the game with 14 eye colors.

— Fixed descriptions that inaccurately described the operation of perks in the level-up menu.

— Fixed bugs where old sprites of randomized male NPCs could be shown in any events/interactions, etc.

— Fixed a flaw in which randomized female NPCs actually had different clothes/underwear when examining them with glasses that see through clothes.

— Fixed a bug that caused an exception when an alarm clock is set when playing an English translation of the game.

— Fixed a flaw in which the indicator “Love for soda” was incorrectly displayed in the biography menu of a randomized NPC.

— Fixed typos that previously could have been noticed during the passage of the storyline with Ayano Yoshida. In addition, a bug has been fixed in which a small part of the dialogues with randomized NPCs were not translated into English.

— Fixed a bug where an exception was thrown related to the variable “skills_programm” in the English translation of the game. Now, when studying programming and freelancing on a player’s PC, it will not come out.

— Fixed a bug where an exception could be thrown in the occult club management menu.

— Fixed bugs in the operation of some perks available for leveling up, as well as in the operation of some items that can be purchased in the online store on the PC player

— Fixed a bug that caused there to be no line on a randomized NPC in a blowjob scene.

— Fixed a bug where an exception could come out during a date with a randomized NPC if you play on an English translation.

— Fixed a flaw in which data with attributes of a randomized NPC were not initialized in an event on a date.

— Fixed a bug where an exception occurred during the transition to the location “Clothing Store” in the shopping center.

— Fixed a flaw that caused the wrong attribute to be selected for calculating the effectiveness of a single club activity.

— Fixed a flaw in which random events on a date did not have an English translation.

— Fixed a bug that caused the NPC on the screen to be in the same position after playing cards even after it was over.

— Fixed a bug where a randomized NPC giving out points could be a guy in some events with him.

— Fixed a flaw in which a new type of face could have no line in some hairstyles of female randomized NPCs.

— Fixed a bug where if you turn off the computer while working on freelancing, the screen with the choice of freelance activity could hang on the screen.

— Fixed a bug in which the buttons used to make heterochromia, futanari, and put on cat ears did not work in the editor of randomized NPCs.

— Fixed a bug where the first randomized NPC that appeared on the screen after randomization could change its appearance when moving the mouse/pressing any button by itself.

— Fixed a bug due to which it could not be thrown out of the interaction menu with a randomized NPC during minus energy.

— Fixed a bug where clicking on a randomized male NPC could cause an exception.

— Fixed a flaw in which some timers for events were considered not every game day, but every game hour, which caused them to occur with enviable frequency.

v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.

v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.

Greetings people,

Here’s the batch of the latest cracked codes for 0.925:
The format is: tier: code
Comrade tier is the “lowest” tier and Best Friend is the “best” tier

  • comrade: rtwau
  • friend: itpibm
  • bestfriend: qaojbx

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